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Space Engineers
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Classes | |
| class | MyMissionTriggers |
| class | MyTrigger |
| class | MyTriggerAllOthersLost |
| class | MyTriggerBlockDestroyed |
| class | MyTriggerLives |
| class | MyTriggerNoSpawn |
| class | MyTriggerPositionLeft |
| class | MyTriggerPositionReached |
| class | MyTriggerSomeoneWon |
| class | MyTriggerTimeLimit |
| class | TriggerFactory |
| class | TriggerTypeAttribute |
Enumerations | |
| enum | Signal { Signal.NONE =0, Signal.OTHER_WON, Signal.ALL_OTHERS_LOST, Signal.PLAYER_DIED } |
| Enumerator | |
|---|---|
| NONE | |
| OTHER_WON | |
| ALL_OTHERS_LOST | |
| PLAYER_DIED | |
Definition at line 28 of file MyMissionTriggers.cs.
1.8.8