Space Engineers
|
Classes | |
class | MyMissionTriggers |
class | MyTrigger |
class | MyTriggerAllOthersLost |
class | MyTriggerBlockDestroyed |
class | MyTriggerLives |
class | MyTriggerNoSpawn |
class | MyTriggerPositionLeft |
class | MyTriggerPositionReached |
class | MyTriggerSomeoneWon |
class | MyTriggerTimeLimit |
class | TriggerFactory |
class | TriggerTypeAttribute |
Enumerations | |
enum | Signal { Signal.NONE =0, Signal.OTHER_WON, Signal.ALL_OTHERS_LOST, Signal.PLAYER_DIED } |
Enumerator | |
---|---|
NONE | |
OTHER_WON | |
ALL_OTHERS_LOST | |
PLAYER_DIED |
Definition at line 28 of file MyMissionTriggers.cs.