Space Engineers
Public Member Functions | Static Public Member Functions | Public Attributes | Protected Attributes | Properties | List of all members
Sandbox.Game.World.Triggers.MyTriggerPositionReached Class Reference
Inheritance diagram for Sandbox.Game.World.Triggers.MyTriggerPositionReached:
Sandbox.Game.World.Triggers.MyTrigger

Public Member Functions

 MyTriggerPositionReached ()
 
 MyTriggerPositionReached (MyTriggerPositionReached pos)
 
override object Clone ()
 
override bool Update (MyPlayer player, MyEntity me)
 
override void Init (MyObjectBuilder_Trigger ob)
 
override MyObjectBuilder_Trigger GetObjectBuilder ()
 
override StringBuilder GetProgress ()
 
override void DisplayGUI ()
 
- Public Member Functions inherited from Sandbox.Game.World.Triggers.MyTrigger
void SetTrue ()
 
 MyTrigger ()
 
 MyTrigger (MyTrigger trg)
 
virtual bool RaiseSignal (Signal signal)
 
virtual void DisplayHints (MyPlayer player, MyEntity me)
 

Static Public Member Functions

static new MyStringId GetCaption ()
 
- Static Public Member Functions inherited from Sandbox.Game.World.Triggers.MyTrigger
static MyStringId GetCaption ()
 

Public Attributes

Vector3D TargetPos =new Vector3D(0,0,0)
 
- Public Attributes inherited from Sandbox.Game.World.Triggers.MyTrigger
string Message
 
string WwwLink
 
string NextMission
 

Protected Attributes

double m_maxDistance2 = 10000
 
- Protected Attributes inherited from Sandbox.Game.World.Triggers.MyTrigger
bool m_IsTrue = false
 

Properties

double Radius [get, set]
 
- Properties inherited from Sandbox.Game.World.Triggers.MyTrigger
virtual bool IsTrue [get, set]
 

Detailed Description

Definition at line 21 of file MyTriggerPositionReached.cs.

Constructor & Destructor Documentation

Sandbox.Game.World.Triggers.MyTriggerPositionReached.MyTriggerPositionReached ( )
inline

Definition at line 27 of file MyTriggerPositionReached.cs.

Sandbox.Game.World.Triggers.MyTriggerPositionReached.MyTriggerPositionReached ( MyTriggerPositionReached  pos)
inline

Definition at line 28 of file MyTriggerPositionReached.cs.

Member Function Documentation

override object Sandbox.Game.World.Triggers.MyTriggerPositionReached.Clone ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 33 of file MyTriggerPositionReached.cs.

override void Sandbox.Game.World.Triggers.MyTriggerPositionReached.DisplayGUI ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 67 of file MyTriggerPositionReached.cs.

static new MyStringId Sandbox.Game.World.Triggers.MyTriggerPositionReached.GetCaption ( )
inlinestatic

Definition at line 71 of file MyTriggerPositionReached.cs.

override MyObjectBuilder_Trigger Sandbox.Game.World.Triggers.MyTriggerPositionReached.GetObjectBuilder ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 52 of file MyTriggerPositionReached.cs.

override StringBuilder Sandbox.Game.World.Triggers.MyTriggerPositionReached.GetProgress ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 61 of file MyTriggerPositionReached.cs.

override void Sandbox.Game.World.Triggers.MyTriggerPositionReached.Init ( MyObjectBuilder_Trigger  ob)
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 46 of file MyTriggerPositionReached.cs.

override bool Sandbox.Game.World.Triggers.MyTriggerPositionReached.Update ( MyPlayer  player,
MyEntity  me 
)
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 38 of file MyTriggerPositionReached.cs.

Member Data Documentation

double Sandbox.Game.World.Triggers.MyTriggerPositionReached.m_maxDistance2 = 10000
protected

Definition at line 24 of file MyTriggerPositionReached.cs.

Vector3D Sandbox.Game.World.Triggers.MyTriggerPositionReached.TargetPos =new Vector3D(0,0,0)

Definition at line 23 of file MyTriggerPositionReached.cs.

Property Documentation

double Sandbox.Game.World.Triggers.MyTriggerPositionReached.Radius
getset

Definition at line 25 of file MyTriggerPositionReached.cs.


The documentation for this class was generated from the following file: