Space Engineers
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Public Member Functions | |
double | GetValue (double x) |
double | GetValue (double x, double y) |
double | GetValue (double x, double y, double z) |
Definition at line 11 of file IMyModule.cs.
double VRage.Noise.IMyModule.GetValue | ( | double | x | ) |
Implemented in VRage.Noise.MyModule, VRage.Noise.MyModuleFast, Sandbox.Game.World.Generator.MyPlanetDetailModulator, VRage.Noise.Modifiers.MyTerrace, VRage.Noise.MySimplex, VRage.Noise.MyRidgedMultifractal, VRage.Noise.MyRidgedMultifractalFast, VRage.Noise.Patterns.MySphere, VRage.Noise.MySimplexFast, VRage.Noise.MyCompositeNoise, Sandbox.Game.World.Generator.MySphereDensityFunction, VRage.Noise.Modifiers.MyBendFilter, VRage.Noise.MyBillow, VRage.Noise.Modifiers.MyCurve, VRage.Noise.MyPerlin, VRage.Noise.Patterns.MyRing, VRage.Noise.Models.MySphere, VRage.Noise.MyBillowFast, VRage.Noise.MyPerlinFast, Sandbox.Game.World.Generator.MyInfiniteDensityFunction, Sandbox.Game.World.Generator.MyPanCakeFieldDesityFunction, VRage.Noise.Modifiers.MyClamp, VRage.Noise.Combiners.MyBlend, VRage.Noise.Modifiers.MyExponent, VRage.Noise.Combiners.MyPower, VRage.Noise.Models.MyCylinder, VRage.Noise.Modifiers.MyAbs, VRage.Noise.Modifiers.MyInvert, VRage.Noise.Patterns.MyCylinders, VRage.Noise.Combiners.MyAdd, VRage.Noise.Combiners.MyMax, VRage.Noise.Combiners.MyMin, VRage.Noise.Combiners.MyMultiply, VRage.Noise.Modifiers.MyRemapTo01, VRage.Noise.Modifiers.MySinus, VRage.Noise.Patterns.MyConstant, VRage.Noise.Patterns.MySpheres, and VRage.Noise.Patterns.MyCheckerBoard.
double VRage.Noise.IMyModule.GetValue | ( | double | x, |
double | y | ||
) |
Implemented in VRage.Noise.MyModule, VRage.Noise.MyModuleFast, Sandbox.Game.World.Generator.MyPlanetDetailModulator, VRage.Noise.MyRidgedMultifractal, VRage.Noise.MyRidgedMultifractalFast, VRage.Noise.MySimplex, VRage.Noise.Modifiers.MyTerrace, VRage.Noise.MySimplexFast, VRage.Noise.Modifiers.MyCurve, VRage.Noise.Patterns.MySphere, VRage.Noise.MyBillow, VRage.Noise.MyBillowFast, VRage.Noise.MyPerlin, VRage.Noise.MyCompositeNoise, VRage.Noise.MyPerlinFast, Sandbox.Game.World.Generator.MySphereDensityFunction, VRage.Noise.Modifiers.MyBendFilter, VRage.Noise.Patterns.MyRing, VRage.Noise.Models.MySphere, Sandbox.Game.World.Generator.MyInfiniteDensityFunction, VRage.Noise.Patterns.MyCylinders, VRage.Noise.Patterns.MySpheres, Sandbox.Game.World.Generator.MyPanCakeFieldDesityFunction, VRage.Noise.Modifiers.MyClamp, VRage.Noise.Combiners.MyBlend, VRage.Noise.Modifiers.MyExponent, VRage.Noise.Combiners.MyPower, VRage.Noise.Models.MyCylinder, VRage.Noise.Modifiers.MyAbs, VRage.Noise.Modifiers.MyInvert, VRage.Noise.Combiners.MyAdd, VRage.Noise.Combiners.MyMax, VRage.Noise.Combiners.MyMin, VRage.Noise.Combiners.MyMultiply, VRage.Noise.Modifiers.MyRemapTo01, VRage.Noise.Modifiers.MySinus, VRage.Noise.Patterns.MyConstant, and VRage.Noise.Patterns.MyCheckerBoard.
double VRage.Noise.IMyModule.GetValue | ( | double | x, |
double | y, | ||
double | z | ||
) |
Implemented in VRage.Noise.MyModule, VRage.Noise.MyModuleFast, VRage.Noise.MySimplex, VRage.Noise.MySimplexFast, Sandbox.Game.World.Generator.MyPlanetDetailModulator, VRage.Noise.MyRidgedMultifractal, VRage.Noise.MyRidgedMultifractalFast, VRage.Noise.Modifiers.MyCurve, VRage.Noise.Modifiers.MyTerrace, VRage.Noise.MyBillow, VRage.Noise.MyBillowFast, VRage.Noise.MyPerlin, VRage.Noise.MyPerlinFast, VRage.Noise.Patterns.MySphere, VRage.Noise.MyCompositeNoise, Sandbox.Game.World.Generator.MySphereDensityFunction, VRage.Noise.Modifiers.MyBendFilter, VRage.Noise.Patterns.MyCylinders, VRage.Noise.Patterns.MyRing, VRage.Noise.Patterns.MySpheres, VRage.Noise.Models.MySphere, Sandbox.Game.World.Generator.MyInfiniteDensityFunction, VRage.Noise.Combiners.MyBlend, Sandbox.Game.World.Generator.MyPanCakeFieldDesityFunction, VRage.Noise.Modifiers.MyClamp, VRage.Noise.Models.MyCylinder, VRage.Noise.Modifiers.MyExponent, VRage.Noise.Combiners.MyPower, VRage.Noise.Modifiers.MyAbs, VRage.Noise.Modifiers.MyInvert, VRage.Noise.Combiners.MyAdd, VRage.Noise.Combiners.MyMax, VRage.Noise.Combiners.MyMin, VRage.Noise.Combiners.MyMultiply, VRage.Noise.Modifiers.MyRemapTo01, VRage.Noise.Modifiers.MySinus, VRage.Noise.Patterns.MyConstant, and VRage.Noise.Patterns.MyCheckerBoard.