Noise that outputs dounut-like ring
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| MyRing (double radius, double thickness) |
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double | GetValue (double x) |
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double | GetValue (double x, double y) |
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double | GetValue (double x, double y, double z) |
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Noise that outputs dounut-like ring
Definition at line 8 of file MyRing.cs.
VRage.Noise.Patterns.MyRing.MyRing |
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double |
radius, |
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double |
thickness |
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) |
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inline |
double VRage.Noise.Patterns.MyRing.GetValue |
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double |
x | ) |
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inline |
double VRage.Noise.Patterns.MyRing.GetValue |
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double |
x, |
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double |
y |
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) |
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inline |
double VRage.Noise.Patterns.MyRing.GetValue |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
double VRage.Noise.Patterns.MyRing.Radius |
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getset |
double VRage.Noise.Patterns.MyRing.Thickness |
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getset |
The documentation for this class was generated from the following file: