Definition at line 13 of file MySphereDensityFunction.cs.
Sandbox.Game.World.Generator.MySphereDensityFunction.MySphereDensityFunction |
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Vector3D |
center, |
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double |
radius, |
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double |
additionalFalloff |
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) |
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inline |
bool Sandbox.Game.World.Generator.MySphereDensityFunction.ExistsInCell |
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ref BoundingBoxD |
bbox | ) |
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inline |
double Sandbox.Game.World.Generator.MySphereDensityFunction.GetValue |
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double |
x | ) |
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inline |
double Sandbox.Game.World.Generator.MySphereDensityFunction.GetValue |
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double |
x, |
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double |
y |
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) |
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inline |
double Sandbox.Game.World.Generator.MySphereDensityFunction.GetValue |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
The documentation for this class was generated from the following file: