Space Engineers
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Grid interface More...
Public Member Functions | |
bool | CubeExists (VRageMath.Vector3I pos) |
Returns true if there is any block occupying given position More... | |
IMySlimBlock | GetCubeBlock (VRageMath.Vector3I pos) |
Get cube block at given position More... | |
VRageMath.Vector3D | GridIntegerToWorld (VRageMath.Vector3I gridCoords) |
Converts grid coordinates to world space More... | |
VRageMath.Vector3I | WorldToGridInteger (VRageMath.Vector3D coords) |
Converts world coordinates to grid space cell coordinates More... | |
Public Member Functions inherited from VRage.Game.ModAPI.Ingame.IMyEntity | |
VRageMath.Vector3D | GetPosition () |
Properties | |
float | GridSize [get] |
Grid size in meters More... | |
MyCubeSize | GridSizeEnum [get] |
Grid size enum More... | |
bool | IsStatic [get] |
Station = static More... | |
VRageMath.Vector3I | Max [get] |
Maximum coordinates of blocks in grid More... | |
VRageMath.Vector3I | Min [get] |
Minimum coordinates of blocks in grid More... | |
Properties inherited from VRage.Game.ModAPI.Ingame.IMyEntity | |
MyEntityComponentContainer | Components [get] |
long | EntityId [get] |
VRageMath.BoundingBoxD | WorldAABB [get] |
VRageMath.BoundingBoxD | WorldAABBHr [get] |
VRageMath.MatrixD | WorldMatrix [get] |
VRageMath.BoundingSphereD | WorldVolume [get] |
VRageMath.BoundingSphereD | WorldVolumeHr [get] |
Grid interface
Definition at line 9 of file IMyCubeGrid.cs.
bool VRage.Game.ModAPI.Ingame.IMyCubeGrid.CubeExists | ( | VRageMath.Vector3I | pos | ) |
Returns true if there is any block occupying given position
Implemented in Sandbox.Game.Entities.MyCubeGrid, and VRage.Game.ModAPI.IMyCubeGrid.
IMySlimBlock VRage.Game.ModAPI.Ingame.IMyCubeGrid.GetCubeBlock | ( | VRageMath.Vector3I | pos | ) |
Get cube block at given position
pos | Block position |
Implemented in Sandbox.Game.Entities.MyCubeGrid, and VRage.Game.ModAPI.IMyCubeGrid.
VRageMath.Vector3D VRage.Game.ModAPI.Ingame.IMyCubeGrid.GridIntegerToWorld | ( | VRageMath.Vector3I | gridCoords | ) |
Converts grid coordinates to world space
Implemented in Sandbox.Game.Entities.MyCubeGrid, and VRage.Game.ModAPI.IMyCubeGrid.
VRageMath.Vector3I VRage.Game.ModAPI.Ingame.IMyCubeGrid.WorldToGridInteger | ( | VRageMath.Vector3D | coords | ) |
Converts world coordinates to grid space cell coordinates
Implemented in VRage.Game.ModAPI.IMyCubeGrid.
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Grid size in meters
Definition at line 14 of file IMyCubeGrid.cs.
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Grid size enum
Definition at line 19 of file IMyCubeGrid.cs.
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Station = static
Definition at line 24 of file IMyCubeGrid.cs.
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Maximum coordinates of blocks in grid
Definition at line 29 of file IMyCubeGrid.cs.
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Minimum coordinates of blocks in grid
Definition at line 34 of file IMyCubeGrid.cs.