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| MyGuiControlList () |
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| MyGuiControlList (Vector2?position=null, Vector2?size=null, Vector4?backgroundColor=null, String toolTip=null, MyGuiControlListStyleEnum visualStyle=MyGuiControlListStyleEnum.Default) |
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override void | Init (MyObjectBuilder_GuiControlBase builder) |
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void | InitControls (IEnumerable< MyGuiControlBase > controls) |
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override MyObjectBuilder_GuiControlBase | GetObjectBuilder () |
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override void | Draw (float transitionAlpha, float backgroundTransitionAlpha) |
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override MyGuiControlBase | HandleInput () |
| Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
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void | Recalculate () |
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override void | ShowToolTip () |
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void | SetScrollBarPage (float page=0) |
| Set scroll to desired page. Default 0 mean start of the list. More...
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Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlParent |
| MyGuiControlParent () |
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| MyGuiControlParent (Vector2?position=null, Vector2?size=null, Vector4?backgroundColor=null, String toolTip=null) |
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override void | Init (MyObjectBuilder_GuiControlBase builder) |
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override MyObjectBuilder_GuiControlBase | GetObjectBuilder () |
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override void | Clear () |
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override void | Draw (float transitionAlpha, float backgroundTransitionAlpha) |
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override MyGuiControlBase | HandleInput () |
| Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
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override MyGuiControlBase | GetExclusiveInputHandler () |
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override bool | IsMouseOverAnyControl () |
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override MyGuiControlBase | GetMouseOverControl () |
| Returns first control, which has mouse over. More...
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override MyGuiControlGridDragAndDrop | GetDragAndDropHandlingNow () |
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override void | HideToolTip () |
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override void | ShowToolTip () |
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override void | Update () |
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override void | OnRemoving () |
| Removes various references and clears event handlers. More...
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override MyGuiControlBase | GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement) |
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Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase |
virtual bool | CheckMouseOver () |
| Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed) More...
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virtual string | GetMouseCursorTexture () |
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Vector2 | GetPositionAbsolute () |
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Vector2 | GetPositionAbsoluteBottomLeft () |
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Vector2 | GetPositionAbsoluteBottomRight () |
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Vector2 | GetPositionAbsoluteCenterLeft () |
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Vector2 | GetPositionAbsoluteCenter () |
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Vector2 | GetPositionAbsoluteTopLeft () |
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Vector2 | GetPositionAbsoluteTopRight () |
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Vector2 | GetSize () |
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void | SetToolTip (MyToolTips toolTip) |
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void | SetToolTip (String text) |
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void | SetToolTip (MyStringId text) |
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void | GetElementsUnderCursor (Vector2 position, bool visibleOnly, List< MyGuiControlBase > controls) |
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override string | ToString () |
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MyGuiControlListStyleEnum | VisualStyle [get, set] |
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Properties inherited from Sandbox.Graphics.GUI.MyGuiControlParent |
MyGuiControls | Controls [get] |
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Properties inherited from Sandbox.Graphics.GUI.MyGuiControlBase |
float | Alpha [get, set] |
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string | Name [get, set] |
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IMyGuiControlsOwner | Owner [get] |
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MyToolTips | Tooltips [get] |
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Vector2 | Position [get, set] |
| Position of control's center (normalized and relative to parent screen center (not left/top corner!!!)) More...
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float | PositionY [get, set] |
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float | PositionX [get, set] |
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Vector2 | Size [get, set] |
| Size of control (normalized). More...
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Vector2 | MinSize [get, protected set] |
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Vector2 | MaxSize [get, protected set] |
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Vector4 | ColorMask [get, set] |
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int | BorderSize [get, set] |
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bool | Enabled [get, set] |
| False to disable control, disabled controls are skipped when switching with Tab key etc., look implemented atm. only in MyGuiControlButton. More...
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MyGuiDrawAlignEnum | OriginAlign [get, set] |
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bool | Visible [get, set] |
| Says whether control is visible. Note that this is not a constant time operation (checks parents, fires events on set). More...
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bool | HasHighlight [get] |
| Says whether control is currently highlighted. When control is highlit depends on HighlightType. More...
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bool | HasFocus [get] |
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bool | IsMouseOver [get, set] |
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bool | CanHaveFocus [get, set] |
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bool | AllowFocusingElements [get, set] |
| Indicates whether elements can have focus or not. More...
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object | UserData [get, set] |
| Specific user data for this control. More...
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string | DebugNamePath [get] |
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Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner |
string | DebugNamePath [get] |
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string | Name [get] |
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IMyGuiControlsOwner | Owner [get] |
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Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsParent |
MyGuiControls | Controls [get] |
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Definition at line 13 of file MyGuiControlList.cs.