Space Engineers
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Public Member Functions | |
MyToolbarComponent () | |
override void | LoadData () |
override void | HandleInput () |
override void | UpdateBeforeSimulation () |
Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase | |
virtual bool | UpdatedBeforeInit () |
MySessionComponentBase () | |
void | SetUpdateOrder (MyUpdateOrder order) |
virtual void | InitFromDefinition (MySessionComponentDefinition definition) |
virtual void | Init (MyObjectBuilder_SessionComponent sessionComponent) |
virtual MyObjectBuilder_SessionComponent | GetObjectBuilder () |
void | AfterLoadData () |
void | UnloadDataConditional () |
virtual void | SaveData () |
virtual void | BeforeStart () |
virtual void | Simulate () |
virtual void | UpdateAfterSimulation () |
virtual void | UpdatingStopped () |
virtual void | Draw () |
override string | ToString () |
Static Public Member Functions | |
static void | UpdateCurrentToolbar () |
static void | InitCharacterToolbar (MyObjectBuilder_Toolbar characterToolbar) |
static void | InitToolbar (MyToolbarType type, MyObjectBuilder_Toolbar builder) |
static MyObjectBuilder_Toolbar | GetObjectBuilder (MyToolbarType type) |
static StringBuilder | GetSlotControlText (int slotIndex) |
Protected Member Functions | |
override void | UnloadData () |
Properties | |
static bool | IsToolbarControlShown [get, set] |
static MyToolbar | CurrentToolbar [get, set] |
static MyToolbar | CharacterToolbar [get] |
static bool | GlobalBuilding [get] |
static bool | CreativeModeEnabled [get] |
static bool | AutoUpdate [get, set] |
Properties inherited from VRage.Game.Components.MySessionComponentBase | |
MyUpdateOrder | UpdateOrder [get] |
MyObjectBuilderType | ObjectBuilderType [get] |
bool | Loaded [get] |
bool | Initialized [get] |
MyDefinitionId | Definition [get, set] |
virtual Type[] | Dependencies [get] |
virtual bool | IsRequiredByGame [get] |
Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More... | |
Events | |
static Action | CurrentToolbarChanged |
Additional Inherited Members | |
Public Attributes inherited from VRage.Game.Components.MySessionComponentBase | |
readonly string | DebugName |
readonly int | Priority |
readonly Type | ComponentType |
IMySession | Session |
Definition at line 22 of file MyToolbarComponent.cs.
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inline |
Definition at line 133 of file MyToolbarComponent.cs.
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inlinestatic |
Definition at line 262 of file MyToolbarComponent.cs.
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inlinestatic |
Definition at line 271 of file MyToolbarComponent.cs.
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inlinevirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 148 of file MyToolbarComponent.cs.
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inlinestatic |
Definition at line 246 of file MyToolbarComponent.cs.
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inlinestatic |
Definition at line 251 of file MyToolbarComponent.cs.
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inlinevirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 142 of file MyToolbarComponent.cs.
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inlineprotectedvirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 233 of file MyToolbarComponent.cs.
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inlinevirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 212 of file MyToolbarComponent.cs.
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inlinestatic |
Definition at line 96 of file MyToolbarComponent.cs.
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staticgetset |
Definition at line 292 of file MyToolbarComponent.cs.
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staticget |
Definition at line 89 of file MyToolbarComponent.cs.
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staticget |
Definition at line 122 of file MyToolbarComponent.cs.
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staticgetset |
Definition at line 70 of file MyToolbarComponent.cs.
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staticget |
Definition at line 110 of file MyToolbarComponent.cs.
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staticgetset |
Definition at line 48 of file MyToolbarComponent.cs.
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static |
Definition at line 131 of file MyToolbarComponent.cs.