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VRage.Game.Components.Session.MySessionComponentDefinition Class Reference
Inheritance diagram for VRage.Game.Components.Session.MySessionComponentDefinition:
VRage.Game.MyDefinitionBase Sandbox.Definitions.MySessionComponentResearchDefinition SpaceEngineers.Game.Definitions.MyDemoComponentDefinition VRage.Game.Definitions.SessionComponents.MyClipboardDefinition VRage.Game.Definitions.SessionComponents.MyCoordinateSystemDefinition VRage.Game.Definitions.SessionComponents.MyCubeBuilderDefinition

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyDefinitionBase
void Init (MyObjectBuilder_DefinitionBase builder, MyModContext modContext)
 
virtual void Postprocess ()
 Override this in case you want to do some postprocessing of the definition before the game starts. More...
 
void Save (string filepath)
 
virtual MyObjectBuilder_DefinitionBase GetObjectBuilder ()
 
override string ToString ()
 
- Public Attributes inherited from VRage.Game.MyDefinitionBase
MyDefinitionId Id
 
MyStringId DisplayNameEnum
 Enum used for localization of display name. Null for player created definitions. More...
 
MyStringId DescriptionEnum
 Enum used for localization of description. Null for player created definitions. More...
 
String DisplayNameString
 String name used for user created definitions which do not have localization support. More...
 
String DescriptionString
 String used for user created description which do not have localization support. More...
 
string[] Icons
 Icons for the definition, they are used from top to bottom. More...
 
bool Enabled = true
 Definition can be disabled by mod, then it will be removed from definition manager More...
 
bool Public = true
 Indicates if definition should be offered in Cube builder More...
 
bool AvailableInSurvival
 
MyModContext Context
 
- Protected Member Functions inherited from VRage.Game.MyDefinitionBase
virtual void Init (MyObjectBuilder_DefinitionBase builder)
 
- Properties inherited from VRage.Game.MyDefinitionBase
virtual String DisplayNameText [get]
 Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction. More...
 
virtual String DescriptionText [get]
 Use this property when showing description in GUI, as it takes into account more complex description construction. More...
 

Detailed Description

Definition at line 7 of file MySessionComponentDefinition.cs.


The documentation for this class was generated from the following file: