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Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase Class Reference
Inheritance diagram for Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase:
Sandbox.Graphics.GUI.MyGuiScreenBase Sandbox.Graphics.GUI.IMyGuiControlsParent Sandbox.Graphics.GUI.IMyGuiControlsOwner Sandbox.Game.Gui.MyGuiScreenCubeBuilder

Classes

class  GridItemUserData
 

Public Types

enum  GroupModes { GroupModes.Default = 0, GroupModes.HideEmpty = 1, GroupModes.HideBlockGroups = 2, GroupModes.HideAll = 3 }
 

Public Member Functions

 MyGuiScreenToolbarConfigBase (int scrollOffset=0, MyCubeBlock owner=null)
 
override void HandleInput (bool receivedFocusInThisUpdate)
 
override void HandleUnhandledInput (bool receivedFocusInThisUpdate)
 
override bool CloseScreen ()
 
override string GetFriendlyName ()
 For displaying in the list in the debug screen. More...
 
override void RecreateControls (bool contructor)
 
void RecreateBlockCategories (Dictionary< string, MyGuiBlockCategoryDefinition > loadedCategories, SortedDictionary< String, MyGuiBlockCategoryDefinition > categories)
 
virtual bool AllowToolbarKeys ()
 
override bool Update (bool hasFocus)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
delegate void ScreenHandler (MyGuiScreenBase source)
 
MyObjectBuilder_GuiScreen GetObjectBuilder ()
 
void Init (MyObjectBuilder_GuiScreen objectBuilder)
 
virtual void LoadContent ()
 
virtual void LoadData ()
 
virtual void UnloadContent ()
 
virtual void UnloadData ()
 
virtual void RunLoadingAction ()
 
bool IsMouseOverAnyControl ()
 
MyGuiControlBase GetMouseOverControl ()
 
virtual void GetControlsUnderMouseCursor (Vector2 position, List< MyGuiControlBase > controls, bool visibleOnly)
 
MyGuiControlBase GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement)
 
virtual void InputLost ()
 
virtual bool HandleInputAfterSimulation ()
 
virtual bool HideScreen ()
 
virtual bool UnhideScreen ()
 
virtual void CloseScreenNow ()
 
virtual bool Draw ()
 
void HideTooltips ()
 
Vector2 GetPositionAbsolute ()
 
Vector2 GetPositionAbsoluteCenter ()
 
Vector2 GetPositionAbsoluteTopLeft ()
 
bool GetDrawMouseCursor ()
 
bool IsTopMostScreen ()
 
bool IsAlwaysFirst ()
 
bool IsTopScreen ()
 
bool IsFirstForUnload ()
 
bool GetDrawScreenEvenWithoutFocus ()
 
Vector2 GetPosition ()
 
Vector2 GetSize ()
 
bool CanShareInput ()
 
bool CanCloseInCloseAllScreenCalls ()
 
virtual int GetTransitionOpeningTime ()
 
virtual int GetTransitionClosingTime ()
 
virtual void OnRemoved ()
 Called when [show]. More...
 

Static Public Member Functions

static void Reset ()
 
static void RequestItemParameters (MyToolbarItem item, Action< bool > callback)
 
static void DropGridItemToToolbar (MyToolbarItem item, int slot)
 
static void ReinitializeBlockScrollbarPosition ()
 

Static Public Attributes

static MyGuiScreenToolbarConfigBase Static
 
static GroupModes GroupMode = GroupModes.Default
 

Protected Member Functions

override void OnClosed ()
 Called when [show]. More...
 
void SelectCategories ()
 
void SortCategoriesToDisplayList ()
 
virtual void UpdateGridBlocksBySearchCondition (IMySearchCondition searchCondition)
 
virtual void AddToolsAndAnimations (IMySearchCondition searchCondition)
 
virtual void AddDefinitionAtPosition (MyGuiControlGrid grid, MyDefinitionBase definition, Vector2I position, bool enabled=true, string subicon=null)
 
void UpdateGridControl ()
 Updates Grid control with current category settings. More...
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
 MyGuiScreenBase (Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f)
 
bool HandleKeyboardActiveIndex (bool forwardMovement)
 
bool IsMouseOver ()
 
MyGuiControlLabel AddCaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE)
 
MyGuiControlLabel AddCaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE)
 
virtual void Canceling ()
 Called when user presses ESC or clicks on CANCEL - hook to this method so you can do gui-screen-specific event More...
 
Color ApplyTransitionAlpha (Vector4 color, float transition)
 
virtual void OnShow ()
 Called when [show]. More...
 
virtual void OnHide ()
 Called when [show]. More...
 
void MakeXAndYEqual (ref Vector2 val)
 Computes ratio of width and height in GUI coordinates to make X and Y of equal value represent same distance on screen as well. Then multiplies Y using this ratio. More...
 
Vector2 MakeXAndYEqual (Vector2 val)
 
void SetDefaultCloseButtonOffset ()
 

Static Protected Member Functions

static void AddDefinition (MyGuiControlGrid grid, MyObjectBuilder_ToolbarItem data, MyDefinitionBase definition)
 
- Static Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
static string MakeScreenFilepath (string name)
 

Protected Attributes

MyGuiControlTextbox m_searchItemTextBox
 
MyGuiControlListbox m_categoriesListbox
 
MyGuiControlGrid m_gridBlocks
 
MyGuiControlScrollablePanel m_gridBlocksPanel
 
MyGuiControlLabel m_blocksLabel
 
MyGuiControlGridDragAndDrop m_dragAndDrop
 
MyGuiControlToolbar m_toolbarControl
 
MyGuiControlContextMenu m_contextMenu
 
MyGuiControlContextMenu m_onDropContextMenu
 
MyGuiControlVoxelHandSettings m_voxelHandConfig
 
MyCharacter m_character = null
 
MyCubeGrid m_screenCubeGrid = null
 
const string SHIP_GROUPS_NAME = "Groups"
 
const string CHARACTER_ANIMATIONS_GROUP_NAME = "CharacterAnimations"
 
MyStringHash manipulationToolId = MyStringHash.GetOrCompute("ManipulationTool")
 
string[] m_forcedCategoryOrder = new string[] { "ShipWeaponsTools", "WeaponsTools", "CharacterTools", CHARACTER_ANIMATIONS_GROUP_NAME, SHIP_GROUPS_NAME }
 
MySearchByStringCondition m_nameSearchCondition = new MySearchByStringCondition()
 
MySearchByCategoryCondition m_categorySearchCondition = new MySearchByCategoryCondition()
 
SortedDictionary< String, MyGuiBlockCategoryDefinitionm_sortedCategories = new SortedDictionary<String, MyGuiBlockCategoryDefinition>()
 
List< MyGuiBlockCategoryDefinitionm_searchInBlockCategories = new List<MyGuiBlockCategoryDefinition>()
 
MyGuiBlockCategoryDefinition m_shipGroupsCategory = new MyGuiBlockCategoryDefinition()
 
float m_scrollOffset
 
int m_contextBlockX = -1
 
int m_onDropContextMenuToolbarIndex = -1
 
MyToolbarItem m_onDropContextMenuItem
 
MyCubeBlock m_screenOwner = null
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Action OnEnterCallback
 
float m_transitionAlpha
 
float m_backgroundTransition
 
float m_guiTransition
 
Vector2 m_position
 
Color m_backgroundFadeColor
 
bool m_isTopMostScreen = false
 
bool m_isAlwaysFirst = false
 
bool m_isTopScreen = false
 
bool m_isFirstForUnload = false
 
Vector4 m_backgroundColor
 
string m_backgroundTexture
 
bool m_canCloseInCloseAllScreenCalls = true
 
Vector2 m_size
 
bool m_closeOnEsc = true
 
bool m_joystickAsMouse = true
 
bool m_defaultJoystickDpadUse = true
 
bool m_defaultJoystickCancelUse = true
 
bool m_drawEvenWithoutFocus = false
 
bool m_canShareInput = false
 
bool m_allowUnhidePreviousScreen
 
GuiSounds m_openingCueEnum
 
GuiSounds m_closingCueEnum
 
MyGuiControlGridDragAndDrop m_gridDragAndDropHandlingNow
 
MyGuiControlBase m_comboboxHandlingNow
 
MyGuiControlBase m_lastHandlingControl
 

Static Protected Attributes

static List< MyGuiBlockCategoryDefinitionm_allSelectedCategories = new List<MyGuiBlockCategoryDefinition>()
 
static float m_savedVPosition = 0.0f
 
static bool m_ownerChanged = false
 
static MyEntity m_previousOwner = null
 

Additional Inherited Members

- Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Action OnLoadingAction
 
readonly MyGuiControls Elements
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Color BackgroundFadeColor [get]
 
bool SkipTransition [get, set]
 
bool Cancelled [get]
 
bool DrawMouseCursor [get, set]
 
bool JoystickAsMouse [get, set]
 
MyGuiScreenState State [get, set]
 
bool IsLoaded [get, set]
 
bool EnabledBackgroundFade [get, protected set]
 Draw fade rectangle under top-most screen? More...
 
bool CanBeHidden [get, protected set]
 Indicates whether screen can be hidden when another screen is on top of it (assuming that screen hides screens below it). More...
 
bool CanHideOthers [get, protected set]
 Indicates whether screen can hide screens below it. This will not hide screens that cannot be hidden. More...
 
bool CanHaveFocus [get, protected set]
 Without focus, this screen will not steal input. More...
 
virtual MyGuiControls Controls [get]
 
Vector4 BackgroundColor [get, set]
 
Vector2 Size [get, set]
 
bool Visible [get]
 
Vector2 CloseButtonOffset [get, set]
 
bool CloseButtonEnabled [get, set]
 
MyGuiControlBase FocusedControl [get, set]
 
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsParent
MyGuiControls Controls [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
ScreenHandler Closed
 
VisibleChangedDelegate VisibleChanged
 
Action< MyGuiScreenBaseDataLoading
 
Action< MyGuiScreenBaseDataUnloading
 

Detailed Description

Definition at line 177 of file MyGuiScreenToolbarConfigBase.cs.

Member Enumeration Documentation

Enumerator
Default 
HideEmpty 
HideBlockGroups 
HideAll 

Definition at line 230 of file MyGuiScreenToolbarConfigBase.cs.

Constructor & Destructor Documentation

Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.MyGuiScreenToolbarConfigBase ( int  scrollOffset = 0,
MyCubeBlock  owner = null 
)
inline

Definition at line 256 of file MyGuiScreenToolbarConfigBase.cs.

Member Function Documentation

static void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.AddDefinition ( MyGuiControlGrid  grid,
MyObjectBuilder_ToolbarItem  data,
MyDefinitionBase  definition 
)
inlinestaticprotected

Definition at line 873 of file MyGuiScreenToolbarConfigBase.cs.

virtual void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.AddDefinitionAtPosition ( MyGuiControlGrid  grid,
MyDefinitionBase  definition,
Vector2I  position,
bool  enabled = true,
string  subicon = null 
)
inlineprotectedvirtual

Definition at line 888 of file MyGuiScreenToolbarConfigBase.cs.

virtual void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.AddToolsAndAnimations ( IMySearchCondition  searchCondition)
inlineprotectedvirtual

Definition at line 799 of file MyGuiScreenToolbarConfigBase.cs.

virtual bool Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.AllowToolbarKeys ( )
inlinevirtual

Definition at line 770 of file MyGuiScreenToolbarConfigBase.cs.

override bool Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.CloseScreen ( )
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 350 of file MyGuiScreenToolbarConfigBase.cs.

static void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.DropGridItemToToolbar ( MyToolbarItem  item,
int  slot 
)
inlinestatic

Definition at line 1728 of file MyGuiScreenToolbarConfigBase.cs.

override string Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.GetFriendlyName ( )
inlinevirtual

For displaying in the list in the debug screen.

Returns

Implements Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 358 of file MyGuiScreenToolbarConfigBase.cs.

override void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.HandleInput ( bool  receivedFocusInThisUpdate)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 299 of file MyGuiScreenToolbarConfigBase.cs.

override void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.HandleUnhandledInput ( bool  receivedFocusInThisUpdate)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 342 of file MyGuiScreenToolbarConfigBase.cs.

override void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.OnClosed ( )
inlineprotectedvirtual

Called when [show].

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 286 of file MyGuiScreenToolbarConfigBase.cs.

void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.RecreateBlockCategories ( Dictionary< string, MyGuiBlockCategoryDefinition loadedCategories,
SortedDictionary< String, MyGuiBlockCategoryDefinition categories 
)
inline

Definition at line 605 of file MyGuiScreenToolbarConfigBase.cs.

override void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.RecreateControls ( bool  contructor)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 366 of file MyGuiScreenToolbarConfigBase.cs.

static void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.ReinitializeBlockScrollbarPosition ( )
inlinestatic

Definition at line 1747 of file MyGuiScreenToolbarConfigBase.cs.

static void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.RequestItemParameters ( MyToolbarItem  item,
Action< bool >  callback 
)
inlinestatic

Definition at line 1713 of file MyGuiScreenToolbarConfigBase.cs.

static void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.Reset ( )
inlinestatic

Definition at line 294 of file MyGuiScreenToolbarConfigBase.cs.

void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.SelectCategories ( )
inlineprotected

Definition at line 563 of file MyGuiScreenToolbarConfigBase.cs.

void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.SortCategoriesToDisplayList ( )
inlineprotected

Definition at line 586 of file MyGuiScreenToolbarConfigBase.cs.

override bool Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.Update ( bool  hasFocus)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 1795 of file MyGuiScreenToolbarConfigBase.cs.

virtual void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.UpdateGridBlocksBySearchCondition ( IMySearchCondition  searchCondition)
inlineprotectedvirtual

Definition at line 777 of file MyGuiScreenToolbarConfigBase.cs.

void Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.UpdateGridControl ( )
inlineprotected

Updates Grid control with current category settings.

Definition at line 1613 of file MyGuiScreenToolbarConfigBase.cs.

Member Data Documentation

const string Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.CHARACTER_ANIMATIONS_GROUP_NAME = "CharacterAnimations"
protected

Definition at line 207 of file MyGuiScreenToolbarConfigBase.cs.

GroupModes Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.GroupMode = GroupModes.Default
static

Definition at line 237 of file MyGuiScreenToolbarConfigBase.cs.

List<MyGuiBlockCategoryDefinition> Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_allSelectedCategories = new List<MyGuiBlockCategoryDefinition>()
staticprotected

Definition at line 218 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlLabel Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_blocksLabel
protected

Definition at line 187 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlListbox Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_categoriesListbox
protected

Definition at line 183 of file MyGuiScreenToolbarConfigBase.cs.

MySearchByCategoryCondition Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_categorySearchCondition = new MySearchByCategoryCondition()
protected

Definition at line 214 of file MyGuiScreenToolbarConfigBase.cs.

MyCharacter Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_character = null
protected

Definition at line 203 of file MyGuiScreenToolbarConfigBase.cs.

int Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_contextBlockX = -1
protected

Definition at line 226 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlContextMenu Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_contextMenu
protected

Definition at line 193 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlGridDragAndDrop Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_dragAndDrop
protected

Definition at line 189 of file MyGuiScreenToolbarConfigBase.cs.

string [] Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_forcedCategoryOrder = new string[] { "ShipWeaponsTools", "WeaponsTools", "CharacterTools", CHARACTER_ANIMATIONS_GROUP_NAME, SHIP_GROUPS_NAME }
protected

Definition at line 211 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlGrid Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_gridBlocks
protected

Definition at line 184 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlScrollablePanel Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_gridBlocksPanel
protected

Definition at line 186 of file MyGuiScreenToolbarConfigBase.cs.

MySearchByStringCondition Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_nameSearchCondition = new MySearchByStringCondition()
protected

Definition at line 213 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlContextMenu Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_onDropContextMenu
protected

Definition at line 194 of file MyGuiScreenToolbarConfigBase.cs.

MyToolbarItem Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_onDropContextMenuItem
protected

Definition at line 229 of file MyGuiScreenToolbarConfigBase.cs.

int Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_onDropContextMenuToolbarIndex = -1
protected

Definition at line 228 of file MyGuiScreenToolbarConfigBase.cs.

bool Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_ownerChanged = false
staticprotected

Definition at line 246 of file MyGuiScreenToolbarConfigBase.cs.

MyEntity Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_previousOwner = null
staticprotected

Definition at line 247 of file MyGuiScreenToolbarConfigBase.cs.

float Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_savedVPosition = 0.0f
staticprotected

Definition at line 225 of file MyGuiScreenToolbarConfigBase.cs.

MyCubeGrid Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_screenCubeGrid = null
protected

Definition at line 204 of file MyGuiScreenToolbarConfigBase.cs.

MyCubeBlock Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_screenOwner = null
protected

Definition at line 245 of file MyGuiScreenToolbarConfigBase.cs.

float Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_scrollOffset
protected

Definition at line 223 of file MyGuiScreenToolbarConfigBase.cs.

List<MyGuiBlockCategoryDefinition> Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_searchInBlockCategories = new List<MyGuiBlockCategoryDefinition>()
protected

Definition at line 219 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlTextbox Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_searchItemTextBox
protected

Definition at line 182 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiBlockCategoryDefinition Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_shipGroupsCategory = new MyGuiBlockCategoryDefinition()
protected

Definition at line 221 of file MyGuiScreenToolbarConfigBase.cs.

SortedDictionary<String, MyGuiBlockCategoryDefinition> Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_sortedCategories = new SortedDictionary<String, MyGuiBlockCategoryDefinition>()
protected

Definition at line 216 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlToolbar Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_toolbarControl
protected

Definition at line 191 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiControlVoxelHandSettings Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.m_voxelHandConfig
protected

Definition at line 196 of file MyGuiScreenToolbarConfigBase.cs.

MyStringHash Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.manipulationToolId = MyStringHash.GetOrCompute("ManipulationTool")
protected

Definition at line 209 of file MyGuiScreenToolbarConfigBase.cs.

const string Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.SHIP_GROUPS_NAME = "Groups"
protected

Definition at line 206 of file MyGuiScreenToolbarConfigBase.cs.

MyGuiScreenToolbarConfigBase Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.Static
static

Definition at line 180 of file MyGuiScreenToolbarConfigBase.cs.


The documentation for this class was generated from the following file: