AddCaption(MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
AddCaption(String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
AddDefinition(MyGuiControlGrid grid, MyObjectBuilder_ToolbarItem data, MyDefinitionBase definition) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotectedstatic |
AddDefinitionAtPosition(MyGuiControlGrid grid, MyDefinitionBase definition, Vector2I position, bool enabled=true, string subicon=null) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotectedvirtual |
AddToolsAndAnimations(IMySearchCondition searchCondition) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotectedvirtual |
AllowToolbarKeys() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
ApplyTransitionAlpha(Vector4 color, float transition) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
BackgroundColor | Sandbox.Graphics.GUI.MyGuiScreenBase | |
BackgroundFadeColor | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CanBeHidden | Sandbox.Graphics.GUI.MyGuiScreenBase | |
Canceling() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotectedvirtual |
Cancelled | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CanCloseInCloseAllScreenCalls() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
CanHaveFocus | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CanHideOthers | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CanShareInput() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
CHARACTER_ANIMATIONS_GROUP_NAME | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
CloseButtonEnabled | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CloseButtonOffset | Sandbox.Graphics.GUI.MyGuiScreenBase | |
Closed | Sandbox.Graphics.GUI.MyGuiScreenBase | |
CloseScreen() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
CloseScreenNow() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
Controls | Sandbox.Graphics.GUI.MyGuiScreenBase | |
DataLoading | Sandbox.Graphics.GUI.MyGuiScreenBase | |
DataUnloading | Sandbox.Graphics.GUI.MyGuiScreenBase | |
DebugNamePath | Sandbox.Graphics.GUI.MyGuiScreenBase | |
Draw() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
DrawMouseCursor | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
DropGridItemToToolbar(MyToolbarItem item, int slot) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinestatic |
Elements | Sandbox.Graphics.GUI.MyGuiScreenBase | |
EnabledBackgroundFade | Sandbox.Graphics.GUI.MyGuiScreenBase | |
FocusedControl | Sandbox.Graphics.GUI.MyGuiScreenBase | |
GetControlsUnderMouseCursor(Vector2 position, List< MyGuiControlBase > controls, bool visibleOnly) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
GetDrawMouseCursor() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetDrawScreenEvenWithoutFocus() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetFriendlyName() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
GetMouseOverControl() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetNextFocusControl(MyGuiControlBase currentFocusControl, bool forwardMovement) | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetObjectBuilder() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetPosition() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetPositionAbsolute() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetPositionAbsoluteCenter() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetPositionAbsoluteTopLeft() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetSize() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
GetTransitionClosingTime() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
GetTransitionOpeningTime() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
GroupMode | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | static |
GroupModes enum name | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | |
HandleInput(bool receivedFocusInThisUpdate) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
HandleInputAfterSimulation() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
HandleKeyboardActiveIndex(bool forwardMovement) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
HandleUnhandledInput(bool receivedFocusInThisUpdate) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
HideScreen() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
HideTooltips() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
Init(MyObjectBuilder_GuiScreen objectBuilder) | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
InputLost() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
IsAlwaysFirst() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
IsFirstForUnload() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
IsLoaded | Sandbox.Graphics.GUI.MyGuiScreenBase | |
IsMouseOver() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
IsMouseOverAnyControl() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
IsTopMostScreen() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
IsTopScreen() | Sandbox.Graphics.GUI.MyGuiScreenBase | inline |
JoystickAsMouse | Sandbox.Graphics.GUI.MyGuiScreenBase | |
LoadContent() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
LoadData() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
m_allowUnhidePreviousScreen | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_allSelectedCategories | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protectedstatic |
m_backgroundColor | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_backgroundFadeColor | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_backgroundTexture | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_backgroundTransition | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_blocksLabel | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_canCloseInCloseAllScreenCalls | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_canShareInput | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_categoriesListbox | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_categorySearchCondition | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_character | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_closeOnEsc | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_closingCueEnum | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_comboboxHandlingNow | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_contextBlockX | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_contextMenu | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_defaultJoystickCancelUse | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_defaultJoystickDpadUse | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_dragAndDrop | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_drawEvenWithoutFocus | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_forcedCategoryOrder | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_gridBlocks | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_gridBlocksPanel | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_gridDragAndDropHandlingNow | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_guiTransition | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_isAlwaysFirst | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_isFirstForUnload | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_isTopMostScreen | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_isTopScreen | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_joystickAsMouse | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_lastHandlingControl | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_nameSearchCondition | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_onDropContextMenu | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_onDropContextMenuItem | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_onDropContextMenuToolbarIndex | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_openingCueEnum | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_ownerChanged | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protectedstatic |
m_position | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_previousOwner | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protectedstatic |
m_savedVPosition | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protectedstatic |
m_screenCubeGrid | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_screenOwner | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_scrollOffset | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_searchInBlockCategories | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_searchItemTextBox | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_shipGroupsCategory | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_size | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_sortedCategories | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_toolbarControl | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
m_transitionAlpha | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
m_voxelHandConfig | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
MakeScreenFilepath(string name) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotectedstatic |
MakeXAndYEqual(ref Vector2 val) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
MakeXAndYEqual(Vector2 val) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
manipulationToolId | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
MyGuiScreenBase(Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f) | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
MyGuiScreenToolbarConfigBase(int scrollOffset=0, MyCubeBlock owner=null) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inline |
Name | Sandbox.Graphics.GUI.MyGuiScreenBase | |
OnClosed() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotectedvirtual |
OnEnterCallback | Sandbox.Graphics.GUI.MyGuiScreenBase | protected |
OnHide() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotectedvirtual |
OnLoadingAction | Sandbox.Graphics.GUI.MyGuiScreenBase | |
OnRemoved() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
OnShow() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotectedvirtual |
Owner | Sandbox.Graphics.GUI.MyGuiScreenBase | |
RecreateBlockCategories(Dictionary< string, MyGuiBlockCategoryDefinition > loadedCategories, SortedDictionary< String, MyGuiBlockCategoryDefinition > categories) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inline |
RecreateControls(bool contructor) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
ReinitializeBlockScrollbarPosition() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinestatic |
RequestItemParameters(MyToolbarItem item, Action< bool > callback) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinestatic |
Reset() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinestatic |
RunLoadingAction() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
ScreenHandler(MyGuiScreenBase source) | Sandbox.Graphics.GUI.MyGuiScreenBase | |
SelectCategories() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotected |
SetDefaultCloseButtonOffset() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlineprotected |
SHIP_GROUPS_NAME | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | protected |
Size | Sandbox.Graphics.GUI.MyGuiScreenBase | |
SkipTransition | Sandbox.Graphics.GUI.MyGuiScreenBase | |
SortCategoriesToDisplayList() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotected |
State | Sandbox.Graphics.GUI.MyGuiScreenBase | |
Static | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | static |
UnhideScreen() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
UnloadContent() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
UnloadData() | Sandbox.Graphics.GUI.MyGuiScreenBase | inlinevirtual |
Update(bool hasFocus) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlinevirtual |
UpdateGridBlocksBySearchCondition(IMySearchCondition searchCondition) | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotectedvirtual |
UpdateGridControl() | Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase | inlineprotected |
Visible | Sandbox.Graphics.GUI.MyGuiScreenBase | |
VisibleChanged | Sandbox.Graphics.GUI.MyGuiScreenBase | |