Space Engineers
|
Classes | |
class | BroadcasterInfo |
class | BroadcasterInfoComparer |
Protected Member Functions | |
override void | UnloadData () |
Properties | |
static MyAntennaSystem | Static [get] |
Properties inherited from VRage.Game.Components.MySessionComponentBase | |
MyUpdateOrder | UpdateOrder [get] |
MyObjectBuilderType | ObjectBuilderType [get] |
bool | Loaded [get] |
bool | Initialized [get] |
MyDefinitionId | Definition [get, set] |
virtual Type[] | Dependencies [get] |
virtual bool | IsRequiredByGame [get] |
Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More... | |
Additional Inherited Members | |
Public Attributes inherited from VRage.Game.Components.MySessionComponentBase | |
readonly string | DebugName |
readonly int | Priority |
readonly Type | ComponentType |
IMySession | Session |
Definition at line 18 of file MyAntennaSystem.cs.
|
inlinevirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 27 of file MyAntennaSystem.cs.
|
inline |
Definition at line 206 of file MyAntennaSystem.cs.
|
inline |
Definition at line 277 of file MyAntennaSystem.cs.
|
inline |
Definition at line 282 of file MyAntennaSystem.cs.
|
inline |
Definition at line 154 of file MyAntennaSystem.cs.
|
inline |
Definition at line 163 of file MyAntennaSystem.cs.
|
inline |
Definition at line 54 of file MyAntennaSystem.cs.
|
inline |
Definition at line 131 of file MyAntennaSystem.cs.
|
inlineprotectedvirtual |
Reimplemented from VRage.Game.Components.MySessionComponentBase.
Definition at line 32 of file MyAntennaSystem.cs.
|
staticget |
Definition at line 20 of file MyAntennaSystem.cs.