Space Engineers
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Classes | |
struct | CubeId |
Public Member Functions | |
MyGridPathfinding (MyNavmeshCoordinator coordinator) | |
void | GridAdded (MyCubeGrid grid) |
void | Update () |
List< Vector4D > | FindPathGlobal (MyCubeGrid startGrid, MyCubeGrid endGrid, ref Vector3D start, ref Vector3D end) |
MyNavigationPrimitive | FindClosestPrimitive (Vector3D point, bool highLevel, ref double closestDistSq, MyCubeGrid grid=null) |
void | GetCubeTriangles (CubeId cubeId, List< MyNavigationTriangle > trianglesOut) |
MyGridNavigationMesh | GetNavmesh (MyCubeGrid grid) |
void | MarkHighLevelDirty () |
void | DebugDraw () |
void | RemoveTriangle (int index) |
Static Public Member Functions | |
static bool | GridCanHaveNavmesh (MyCubeGrid grid) |
Definition at line 23 of file MyGridPathfinding.cs.
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Definition at line 54 of file MyGridPathfinding.cs.
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Definition at line 182 of file MyGridPathfinding.cs.
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Definition at line 132 of file MyGridPathfinding.cs.
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Definition at line 115 of file MyGridPathfinding.cs.
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Definition at line 158 of file MyGridPathfinding.cs.
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Definition at line 167 of file MyGridPathfinding.cs.
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Definition at line 63 of file MyGridPathfinding.cs.
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Definition at line 78 of file MyGridPathfinding.cs.
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Definition at line 176 of file MyGridPathfinding.cs.
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Definition at line 202 of file MyGridPathfinding.cs.
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Definition at line 95 of file MyGridPathfinding.cs.