Definition at line 21 of file MyExternalAppBase.cs.
void Sandbox.AppCode.MyExternalAppBase.AddParticleToLibrary |
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MyParticleEffect |
effect | ) |
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inline |
MyParticleLight Sandbox.AppCode.MyExternalAppBase.AllocateParticleLight |
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| ) |
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inline |
MyParticleSound Sandbox.AppCode.MyExternalAppBase.AllocateParticleSound |
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inline |
void Sandbox.AppCode.MyExternalAppBase.Dispose |
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inline |
virtual void Sandbox.AppCode.MyExternalAppBase.Draw |
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bool |
canDraw | ) |
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inlinevirtual |
void Sandbox.AppCode.MyExternalAppBase.EndLoop |
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| ) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.FlushParticles |
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| ) |
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inline |
virtual void Sandbox.AppCode.MyExternalAppBase.GameExit |
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inlinevirtual |
virtual void Sandbox.AppCode.MyExternalAppBase.GameLoaded |
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object |
sender, |
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EventArgs |
e |
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) |
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inlinevirtual |
IReadOnlyDictionary<int, MyParticleEffect> Sandbox.AppCode.MyExternalAppBase.GetLibraryEffects |
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inline |
IReadOnlyDictionary<string, MyParticleEffect> Sandbox.AppCode.MyExternalAppBase.GetParticleEffectsByName |
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inline |
MatrixD Sandbox.AppCode.MyExternalAppBase.GetSpectatorMatrix |
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inline |
float Sandbox.AppCode.MyExternalAppBase.GetStepInSeconds |
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inline |
void Sandbox.AppCode.MyExternalAppBase.LoadDefinitions |
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inline |
void Sandbox.AppCode.MyExternalAppBase.LoadParticlesLibrary |
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string |
file | ) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.RemoveParticle |
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MyParticleEffect |
effect | ) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.RemoveParticleFromLibrary |
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int |
ID | ) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.Run |
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VRageGameServices |
services, |
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IntPtr |
windowHandle, |
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bool |
customRenderLoop = false , |
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MySandboxGame |
game = null |
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) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.RunSingleFrame |
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| ) |
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inline |
void Sandbox.AppCode.MyExternalAppBase.SaveParticlesLibrary |
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string |
file | ) |
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inline |
virtual void Sandbox.AppCode.MyExternalAppBase.Update |
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bool |
canDraw | ) |
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inlinevirtual |
virtual void Sandbox.AppCode.MyExternalAppBase.UpdateMainThread |
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inlinevirtual |
void Sandbox.AppCode.MyExternalAppBase.UpdateParticleLibraryID |
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int |
ID | ) |
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inline |
bool Sandbox.AppCode.MyExternalAppBase.IsEditorActive |
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staticgetset |
bool Sandbox.AppCode.MyExternalAppBase.IsPresent |
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staticgetset |
The documentation for this class was generated from the following file: