Space Engineers
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VRage.Game.ModAPI.IMyVoxelShapeSphere Interface Reference
Inheritance diagram for VRage.Game.ModAPI.IMyVoxelShapeSphere:
VRage.Game.ModAPI.IMyVoxelShape Sandbox.Engine.Voxels.MyShapeSphere

Properties

Vector3D Center [get, set]
 In World Space More...
 
float Radius [get, set]
 
- Properties inherited from VRage.Game.ModAPI.IMyVoxelShape
MatrixD Transform [get, set]
 World matrix of voxel shape More...
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.ModAPI.IMyVoxelShape
BoundingBoxD GetWorldBoundary ()
 Gets current world boundaries More...
 
BoundingBoxD PeekWorldBoundary (ref Vector3D targetPosition)
 Peeks world boundaries at given position More...
 
float GetIntersectionVolume (ref Vector3D voxelPosition)
 Gets volume of intersection of shape and voxel More...
 

Detailed Description

Definition at line 5 of file IMyVoxelShapeSphere.cs.

Property Documentation

Vector3D VRage.Game.ModAPI.IMyVoxelShapeSphere.Center
getset

In World Space

Definition at line 11 of file IMyVoxelShapeSphere.cs.

float VRage.Game.ModAPI.IMyVoxelShapeSphere.Radius
getset

Definition at line 17 of file IMyVoxelShapeSphere.cs.


The documentation for this interface was generated from the following file: