Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationFootIkChain Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationFootIkChain:
VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string FootBone
 
int ChainLength = 1
 
bool AlignBoneWithTerrain = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_AnimationFootIkChain.cs.

Member Data Documentation

bool VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationFootIkChain.AlignBoneWithTerrain = true

Definition at line 17 of file MyObjectBuilder_AnimationFootIkChain.cs.

int VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationFootIkChain.ChainLength = 1

Definition at line 15 of file MyObjectBuilder_AnimationFootIkChain.cs.

string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationFootIkChain.FootBone

Definition at line 13 of file MyObjectBuilder_AnimationFootIkChain.cs.


The documentation for this class was generated from the following file: