Space Engineers
Public Member Functions | Public Attributes | Properties | List of all members
VRage.Game.MyObjectBuilder_VoxelMap Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_VoxelMap:
VRage.ObjectBuilders.MyObjectBuilder_EntityBase VRage.ObjectBuilders.MyObjectBuilder_Base VRage.Game.MyObjectBuilder_Planet

Public Member Functions

bool ShouldSerializeMutableStorage ()
 
 MyObjectBuilder_VoxelMap ()
 
 MyObjectBuilder_VoxelMap (Vector3 position, string storageName)
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase
bool ShouldSerializePositionAndOrientation ()
 
bool ShouldSerializeComponentContainer ()
 
bool ShouldSerializeEntityDefinitionId ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them. More...
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

bool MutableStorage = true
 
bool ContentChanged
 
- Public Attributes inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase
long EntityId
 
MyPersistentEntityFlags2 PersistentFlags
 
string Name
 
MyPositionAndOrientation PositionAndOrientation
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 
SerializableDefinitionId EntityDefinitionId = null
 

Properties

string StorageName [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_VoxelMap.cs.

Constructor & Destructor Documentation

VRage.Game.MyObjectBuilder_VoxelMap.MyObjectBuilder_VoxelMap ( )
inline

Definition at line 27 of file MyObjectBuilder_VoxelMap.cs.

VRage.Game.MyObjectBuilder_VoxelMap.MyObjectBuilder_VoxelMap ( Vector3  position,
string  storageName 
)
inline

Definition at line 33 of file MyObjectBuilder_VoxelMap.cs.

Member Function Documentation

bool VRage.Game.MyObjectBuilder_VoxelMap.ShouldSerializeMutableStorage ( )
inline

Definition at line 22 of file MyObjectBuilder_VoxelMap.cs.

Member Data Documentation

bool VRage.Game.MyObjectBuilder_VoxelMap.ContentChanged

Definition at line 25 of file MyObjectBuilder_VoxelMap.cs.

bool VRage.Game.MyObjectBuilder_VoxelMap.MutableStorage = true

Definition at line 21 of file MyObjectBuilder_VoxelMap.cs.

Property Documentation

string VRage.Game.MyObjectBuilder_VoxelMap.StorageName
getset

Definition at line 14 of file MyObjectBuilder_VoxelMap.cs.


The documentation for this class was generated from the following file: