Space Engineers
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Public Member Functions | |
long | RemapEntityId (long oldEntityId) |
Returns a new entity ID for the entity with the given old entity ID. The function will return the same new entityId only if the saveMapping argument is set to true. More... | |
int | RemapGroupId (string group, int oldValue) |
Returns a new ID for the given old ID for specific group (multiblockIDs, ...). More... | |
void | Clear () |
Clears all the saved mappings from the remap helper and gets it ready for the next remapping operation. More... | |
Definition at line 3 of file IMyRemapHelper.cs.
void VRage.ModAPI.IMyRemapHelper.Clear | ( | ) |
Clears all the saved mappings from the remap helper and gets it ready for the next remapping operation.
Implemented in Sandbox.Game.Entities.MyEntityIdRemapHelper.
long VRage.ModAPI.IMyRemapHelper.RemapEntityId | ( | long | oldEntityId | ) |
Returns a new entity ID for the entity with the given old entity ID. The function will return the same new entityId only if the saveMapping argument is set to true.
Implemented in Sandbox.Game.Entities.MyEntityIdRemapHelper.
int VRage.ModAPI.IMyRemapHelper.RemapGroupId | ( | string | group, |
int | oldValue | ||
) |
Returns a new ID for the given old ID for specific group (multiblockIDs, ...).
Implemented in Sandbox.Game.Entities.MyEntityIdRemapHelper.