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VRage
Game
MyObjectBuilder_Trees
List of all members
VRage.Game.MyObjectBuilder_Trees Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_Trees:
Additional Inherited Members
Public Member Functions inherited from
VRage.ObjectBuilders.MyObjectBuilder_EntityBase
bool
ShouldSerializePositionAndOrientation
()
bool
ShouldSerializeComponentContainer
()
bool
ShouldSerializeEntityDefinitionId
()
virtual void
Remap
(
IMyRemapHelper
remapHelper)
Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them.
More...
Public Member Functions inherited from
VRage.ObjectBuilders.MyObjectBuilder_Base
bool
ShouldSerializeSubtypeId
()
void
Save
(string filepath)
virtual
MyObjectBuilder_Base
Clone
()
Public Attributes inherited from
VRage.Game.MyObjectBuilder_EnvironmentItems
MyOBEnvironmentItemData
[]
Items
Vector3D
CellsOffset
Public Attributes inherited from
VRage.ObjectBuilders.MyObjectBuilder_EntityBase
long
EntityId
MyPersistentEntityFlags2
PersistentFlags
string
Name
MyPositionAndOrientation
PositionAndOrientation
MyObjectBuilder_ComponentContainer
ComponentContainer
= null
SerializableDefinitionId
EntityDefinitionId
= null
Properties inherited from
VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash
SubtypeId
[get]
string
SubtypeName
[get, set]
MyObjectBuilderType
TypeId
[get]
Detailed Description
Definition at line
9
of file
MyObjectBuilder_Trees.cs
.
The documentation for this class was generated from the following file:
Sources/VRage.Game/ObjectBuilders/
MyObjectBuilder_Trees.cs
Generated on Mon Jan 23 2017 01:18:07 for Space Engineers by
1.8.8