Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_ManipulationTool Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_ManipulationTool:
VRage.ObjectBuilders.MyObjectBuilder_EntityBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

byte State
 
long OtherEntityId = 0
 
SerializableVector3 HeadLocalPivotPosition = Vector3.Zero
 
SerializableQuaternion HeadLocalPivotOrientation = Quaternion.Identity
 
SerializableVector3 OtherLocalPivotPosition = Vector3.Zero
 
SerializableQuaternion OtherLocalPivotOrientation = Quaternion.Identity
 
- Public Attributes inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase
long EntityId
 
MyPersistentEntityFlags2 PersistentFlags
 
string Name
 
MyPositionAndOrientation PositionAndOrientation
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 
SerializableDefinitionId EntityDefinitionId = null
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase
bool ShouldSerializePositionAndOrientation ()
 
bool ShouldSerializeComponentContainer ()
 
bool ShouldSerializeEntityDefinitionId ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them. More...
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_ManipulationTool.cs.

Member Data Documentation

SerializableQuaternion VRage.Game.MyObjectBuilder_ManipulationTool.HeadLocalPivotOrientation = Quaternion.Identity

Definition at line 21 of file MyObjectBuilder_ManipulationTool.cs.

SerializableVector3 VRage.Game.MyObjectBuilder_ManipulationTool.HeadLocalPivotPosition = Vector3.Zero

Definition at line 18 of file MyObjectBuilder_ManipulationTool.cs.

long VRage.Game.MyObjectBuilder_ManipulationTool.OtherEntityId = 0

Definition at line 15 of file MyObjectBuilder_ManipulationTool.cs.

SerializableQuaternion VRage.Game.MyObjectBuilder_ManipulationTool.OtherLocalPivotOrientation = Quaternion.Identity

Definition at line 27 of file MyObjectBuilder_ManipulationTool.cs.

SerializableVector3 VRage.Game.MyObjectBuilder_ManipulationTool.OtherLocalPivotPosition = Vector3.Zero

Definition at line 24 of file MyObjectBuilder_ManipulationTool.cs.

byte VRage.Game.MyObjectBuilder_ManipulationTool.State

Definition at line 12 of file MyObjectBuilder_ManipulationTool.cs.


The documentation for this class was generated from the following file: