Space Engineers
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Classes | |
struct | Shape |
Public Attributes | |
List< SerializableDefinitionId > | BlockDefinitions = new List<SerializableDefinitionId>() |
List< Shape > | Shapes = new List<Shape>() |
Public Attributes inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase | |
long | EntityId |
MyPersistentEntityFlags2 | PersistentFlags |
string | Name |
MyPositionAndOrientation | PositionAndOrientation |
MyObjectBuilder_ComponentContainer | ComponentContainer = null |
SerializableDefinitionId | EntityDefinitionId = null |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_EntityBase | |
bool | ShouldSerializePositionAndOrientation () |
bool | ShouldSerializeComponentContainer () |
bool | ShouldSerializeEntityDefinitionId () |
virtual void | Remap (IMyRemapHelper remapHelper) |
Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them. More... | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_FracturedPiece.cs.
List<SerializableDefinitionId> VRage.Game.MyObjectBuilder_FracturedPiece.BlockDefinitions = new List<SerializableDefinitionId>() |
Definition at line 24 of file MyObjectBuilder_FracturedPiece.cs.
Definition at line 27 of file MyObjectBuilder_FracturedPiece.cs.