Space Engineers
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VRageRender.MyShadowsSettings Class Reference

Classes

struct  Cascade
 
struct  NewStruct
 
struct  Struct
 

Public Member Functions

 MyShadowsSettings ()
 
void CopyFrom (MyShadowsSettings settings)
 

Public Attributes

Struct Data = Struct.Default
 
NewStruct NewData = NewStruct.Default
 

Properties

float[] ShadowCascadeSmallSkipThresholds [get, set]
 
bool[] ShadowCascadeFrozen [get, set]
 
Cascade[] Cascades [get, set]
 

Detailed Description

Definition at line 7 of file MyShadowsSettings.cs.

Constructor & Destructor Documentation

VRageRender.MyShadowsSettings.MyShadowsSettings ( )
inline

Definition at line 15 of file MyShadowsSettings.cs.

Member Function Documentation

void VRageRender.MyShadowsSettings.CopyFrom ( MyShadowsSettings  settings)
inline

Definition at line 95 of file MyShadowsSettings.cs.

Member Data Documentation

Struct VRageRender.MyShadowsSettings.Data = Struct.Default

Definition at line 13 of file MyShadowsSettings.cs.

NewStruct VRageRender.MyShadowsSettings.NewData = NewStruct.Default

Definition at line 131 of file MyShadowsSettings.cs.

Property Documentation

Cascade [] VRageRender.MyShadowsSettings.Cascades
getset

Definition at line 119 of file MyShadowsSettings.cs.

bool [] VRageRender.MyShadowsSettings.ShadowCascadeFrozen
getset

Definition at line 51 of file MyShadowsSettings.cs.

float [] VRageRender.MyShadowsSettings.ShadowCascadeSmallSkipThresholds
getset

Definition at line 39 of file MyShadowsSettings.cs.


The documentation for this class was generated from the following file: