Space Engineers
|
Public Attributes | |
SerializableDefinitionId | Id |
string | Material |
Vector4 | Color |
float | MaxSpawnDistance |
float | DespawnDistance |
float | Density |
int | MaxLifeTime |
int | MaxParticles |
Definition at line 43 of file MyObjectBuilder_EnvironmentDefinition.cs.
Vector4 VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.Color |
Definition at line 52 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.Density |
Definition at line 61 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.DespawnDistance |
Definition at line 58 of file MyObjectBuilder_EnvironmentDefinition.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.Id |
Definition at line 46 of file MyObjectBuilder_EnvironmentDefinition.cs.
string VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.Material |
Definition at line 49 of file MyObjectBuilder_EnvironmentDefinition.cs.
int VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.MaxLifeTime |
Definition at line 64 of file MyObjectBuilder_EnvironmentDefinition.cs.
int VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.MaxParticles |
Definition at line 67 of file MyObjectBuilder_EnvironmentDefinition.cs.
float VRage.Game.MyObjectBuilder_EnvironmentDefinition.EnvironmentalParticleSettings.MaxSpawnDistance |
Definition at line 55 of file MyObjectBuilder_EnvironmentDefinition.cs.