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Static Public Member Functions inherited from Sandbox.MySandboxGame |
static void | AfterLogos () |
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static void | UpdateScreenSize (int width, int height, MyViewport viewport) |
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static void | ForceStaticCtor (Type[] types) |
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static void | StartPreload () |
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static void | PausePush () |
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static void | PausePop () |
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static void | PauseToggle () |
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static void | AssertUpdateThread () |
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static void | ProcessRenderOutput () |
| Safe to anytime from update thread, synchronized internally More...
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static void | ExitThreadSafe () |
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static void | ReloadDedicatedServerSession () |
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Static Public Attributes inherited from Sandbox.MySandboxGame |
static readonly MyStringId | DirectX11RendererKey = MyStringId.GetOrCompute("DirectX 11") |
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static Version | BuildVersion = Assembly.GetExecutingAssembly().GetName().Version |
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static DateTime | BuildDateTime = new DateTime(2000, 1, 1).AddDays(BuildVersion.Build).AddSeconds(BuildVersion.Revision * 2) |
| Build time of GameLib. Local time (without DST) of machine which build the assembly. More...
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static MySandboxGame | Static |
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static Vector2I | ScreenSize |
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static Vector2I | ScreenSizeHalf |
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static MyViewport | ScreenViewport |
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static bool | IsUpdateReady = true |
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static bool | IsConsoleVisible = false |
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static bool | IsReloading = false |
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static bool | FatalErrorDuringInit = false |
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static readonly MyLog | Log = new MyLog() |
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static int | NumberOfCores |
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static bool | ShowIsBetterGCAvailableNotification = false |
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static bool | ShowGpuUnderMinimumNotification = false |
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static MyConfig | Config |
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static IMyConfigDedicated | ConfigDedicated |
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static IntPtr | GameWindowHandle |
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Static Public Attributes inherited from Sandbox.Engine.Platform.Game |
static bool | IsDedicated = false |
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static bool | IsPirated = false |
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static bool | IgnoreLastSession = false |
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static IPEndPoint | ConnectToServer = null |
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static bool | EnableSimSpeedLocking = false |
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Static Protected Member Functions inherited from Sandbox.MySandboxGame |
static void | AddDefaultGameControl (Dictionary< MyStringId, MyControl > self, MyGuiControlTypeEnum controlTypeEnum, MyStringId controlId, MyMouseButtonsEnum?mouse=null, MyKeys?key=null, MyKeys?key2=null) |
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Protected Attributes inherited from Sandbox.MySandboxGame |
IMyBufferedInputSource | m_bufferedInputSource |
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Action< bool > | m_setMouseVisible |
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Protected Attributes inherited from Sandbox.Engine.Platform.Game |
readonly MyGameTimer | m_gameTimer = new MyGameTimer() |
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Static Protected Attributes inherited from Sandbox.MySandboxGame |
static ManualResetEvent | m_windowCreatedEvent = new ManualResetEvent(false) |
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Properties inherited from Sandbox.MySandboxGame |
static bool | IsDirectX11 [get] |
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static bool | IsGameReady [get] |
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static bool | IsPreloading [get] |
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static bool | AreClipmapsReady [get, set] |
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static VRageGameServices | Services [get] |
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static int | TotalGamePlayTimeInMilliseconds [get] |
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static int | TotalTimeInMilliseconds [get] |
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static double | SecondsSinceLastFrame [get] |
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IntPtr | WindowHandle [get, protected set] |
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bool | EnableDamageEffects [get, set] |
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static IGameCustomInitialization | GameCustomInitialization [get, set] |
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static bool | IsPaused [get] |
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static IErrorConsumer | ErrorConsumer [get, set] |
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Properties inherited from Sandbox.Engine.Platform.Game |
MyTimeSpan | DrawTime [get] |
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MyTimeSpan | UpdateTime [get] |
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MyTimeSpan | SimulationTime [get] |
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double | TimerMultiplier [get, set] |
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Thread | UpdateThread [get, protected set] |
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Thread | DrawThread [get, protected set] |
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static float | SimulationRatio [get] |
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bool | IsActive [get] |
| Gets a value indicating whether this instance is active. More...
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bool | IsRunning [get] |
| Gets a value indicating whether is running. More...
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bool | IsFirstUpdateDone [get] |
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bool | EnableMaxSpeed [get, set] |
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Events inherited from Sandbox.MySandboxGame |
EventHandler | OnGameLoaded |
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EventHandler | OnScreenshotTaken |
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Events inherited from Sandbox.Engine.Platform.Game |
Action | OnGameExit |
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Definition at line 21 of file MySandboxExternal.cs.