Space Engineers
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Public Member Functions | |
void | Start (MyGameTimer timer, InitHandler windowInitializer, MyRenderDeviceSettings?settingsToTry, MyRenderQualityEnum renderQuality, float maxFrameRate) |
Creates and starts render thread More... | |
void | Stop () |
Stops and clears render thread More... | |
void | StartSync (MyGameTimer timer, IMyRenderWindow window, MyRenderDeviceSettings?settings, MyRenderQualityEnum renderQuality, float maxFrameRate) |
void | Dispose () |
Properties | |
MyRenderThread | RenderThread [get] |
Definition at line 6 of file MyGameRenderComponent.cs.
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inline |
Definition at line 32 of file MyGameRenderComponent.cs.
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inline |
Creates and starts render thread
Definition at line 13 of file MyGameRenderComponent.cs.
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inline |
Definition at line 27 of file MyGameRenderComponent.cs.
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inline |
Stops and clears render thread
Definition at line 21 of file MyGameRenderComponent.cs.
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get |
Definition at line 8 of file MyGameRenderComponent.cs.