Space Engineers
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Public Member Functions | |
override void | SetupCharacter (MyWorldGenerator.Args generatorArgs) |
override void | Init (MyObjectBuilder_WorldGeneratorPlayerStartingState builder) |
override MyObjectBuilder_WorldGeneratorPlayerStartingState | GetObjectBuilder () |
override Vector3D | GetStartingLocation () |
Public Member Functions inherited from Sandbox.Game.World.MyWorldGeneratorStartingStateBase | |
abstract void | SetupCharacter (MyWorldGenerator.Args generatorArgs) |
Public Attributes | |
MyPositionAndOrientation | Transform |
bool | JetpackEnabled |
bool | DampenersEnabled |
Public Attributes inherited from Sandbox.Game.World.MyWorldGeneratorStartingStateBase | |
string | FactionTag |
Additional Inherited Members | |
Protected Member Functions inherited from Sandbox.Game.World.MyWorldGeneratorStartingStateBase | |
Vector3D | FixPositionToVoxel (Vector3D position) |
virtual void | CreateAndSetPlayerFaction () |
Setups player faction accoring to Factions.sbc and Scenario.sbx settings. If faction is not created yet. It will be created for the player with Faction.sbc settings. Faction have to accept humans. More... | |
Definition at line 125 of file MyWorldGenerator.StartingStates.cs.
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inlinevirtual |
Reimplemented from Sandbox.Game.World.MyWorldGeneratorStartingStateBase.
Definition at line 179 of file MyWorldGenerator.StartingStates.cs.
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inlinevirtual |
Implements Sandbox.Game.World.MyWorldGeneratorStartingStateBase.
Definition at line 190 of file MyWorldGenerator.StartingStates.cs.
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inlinevirtual |
Reimplemented from Sandbox.Game.World.MyWorldGeneratorStartingStateBase.
Definition at line 169 of file MyWorldGenerator.StartingStates.cs.
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inline |
Definition at line 131 of file MyWorldGenerator.StartingStates.cs.
bool Sandbox.Game.World.MyWorldGenerator.MyTransformState.DampenersEnabled |
Definition at line 129 of file MyWorldGenerator.StartingStates.cs.
bool Sandbox.Game.World.MyWorldGenerator.MyTransformState.JetpackEnabled |
Definition at line 128 of file MyWorldGenerator.StartingStates.cs.
MyPositionAndOrientation Sandbox.Game.World.MyWorldGenerator.MyTransformState.Transform |
Definition at line 127 of file MyWorldGenerator.StartingStates.cs.