Definition at line 25 of file MyFloraAreas.cs.
Sandbox.Game.SessionComponents.MyFloraAreas.MyFloraAreas |
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inline |
void Sandbox.Game.SessionComponents.MyFloraAreas.AddEnvironmentItem |
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MyEnvironmentItems |
item | ) |
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inline |
override void Sandbox.Game.SessionComponents.MyFloraAreas.BeforeStart |
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inlinevirtual |
void Sandbox.Game.SessionComponents.MyFloraAreas.DebugDraw |
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inline |
static bool Sandbox.Game.SessionComponents.MyFloraAreas.HasBelongingItems |
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int |
areaId, |
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MyEnvironmentItems |
items |
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) |
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inlinestatic |
static void Sandbox.Game.SessionComponents.MyFloraAreas.ImmediateInvalidateAreaValues |
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inlinestatic |
override void Sandbox.Game.SessionComponents.MyFloraAreas.LoadData |
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inlinevirtual |
static bool Sandbox.Game.SessionComponents.MyFloraAreas.TryFindLocationInsideForest |
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out Vector3D |
location, |
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Predicate< AreaData > |
predicate = null |
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) |
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inlinestatic |
static bool Sandbox.Game.SessionComponents.MyFloraAreas.TryFindLocationInsideForest |
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Vector3D |
desiredLocationSize, |
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out Vector3D |
location, |
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Predicate< AreaData > |
predicate = null |
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) |
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inlinestatic |
static bool Sandbox.Game.SessionComponents.MyFloraAreas.TryFindLocationOutsideForest |
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out Vector3D |
location, |
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Predicate< AreaData > |
predicate = null |
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) |
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inlinestatic |
static bool Sandbox.Game.SessionComponents.MyFloraAreas.TryFindLocationOutsideForest |
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Vector3D |
desiredLocationSize, |
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out Vector3D |
location, |
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Predicate< AreaData > |
predicate = null |
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) |
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inlinestatic |
override void Sandbox.Game.SessionComponents.MyFloraAreas.UnloadData |
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inlineprotectedvirtual |
override void Sandbox.Game.SessionComponents.MyFloraAreas.UpdateBeforeSimulation |
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inlinevirtual |
double Sandbox.Game.SessionComponents.MyFloraAreas.ForestsPercent |
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staticget |
double Sandbox.Game.SessionComponents.MyFloraAreas.FullAreasRatio |
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staticget |
override bool Sandbox.Game.SessionComponents.MyFloraAreas.IsRequiredByGame |
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get |
double Sandbox.Game.SessionComponents.MyFloraAreas.WorldArea |
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staticget |
Action<int> Sandbox.Game.SessionComponents.MyFloraAreas.ItemAddedToArea |
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static |
Action Sandbox.Game.SessionComponents.MyFloraAreas.LoadFinished |
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static |
Action<int> Sandbox.Game.SessionComponents.MyFloraAreas.RemovedArea |
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static |
Action<int> Sandbox.Game.SessionComponents.MyFloraAreas.SelectedArea |
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static |
The documentation for this class was generated from the following file: