Space Engineers
Public Member Functions | Protected Member Functions | List of all members
Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser Class Reference
Inheritance diagram for Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser:
Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser Sandbox.Graphics.GUI.MyGuiControlTable Sandbox.Graphics.GUI.MyGuiControlBase Sandbox.Graphics.GUI.IMyGuiControlsOwner

Public Member Functions

 MyGuiControlSaveBrowser ()
 
DirectoryInfo GetDirectory (Row row)
 
Tuple< string, MyWorldInfoGetSave (Row row)
 
void AccessBackups ()
 
override void Refresh ()
 
void ForceRefresh ()
 
- Public Member Functions inherited from Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
 MyGuiControlDirectoryBrowser (string topMostDirectory=null, string initialDirectory=null, Predicate< DirectoryInfo > dirPredicate=null, Predicate< FileInfo > filePredicate=null)
 
override MyGuiControlBase HandleInput ()
 Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
 
bool SetTopMostAndCurrentDir (string directory)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlTable
 MyGuiControlTable ()
 
void Add (Row row)
 
void Insert (int index, Row row)
 
void Clear ()
 
Row GetRow (int index)
 
Row Find (Predicate< Row > match)
 
int FindIndex (Predicate< Row > match)
 
void Remove (Predicate< Row > match)
 
void RemoveSelectedRow ()
 
void MoveSelectedRowUp ()
 
void MoveSelectedRowDown ()
 
void MoveSelectedRowTop ()
 
void MoveSelectedRowBottom ()
 
void MoveToNextRow ()
 
void MoveToPreviousRow ()
 
void SetColumnName (int colIdx, StringBuilder name)
 
void SetColumnComparison (int colIdx, Comparison< Cell > ascendingComparison)
 
void SetCustomColumnWidths (float[] p)
 Modifies width of each column. Note that widths are relative to the width of table (excluding slider), so they should sum up to 1. Setting widths to 0.75 and 0.25 for 2 column table will give 3/4 of size to one column and 1/4 to the second one. More...
 
void SetColumnAlign (int colIdx, MyGuiDrawAlignEnum align=MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)
 
void SetHeaderColumnAlign (int colIdx, MyGuiDrawAlignEnum align=MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)
 
void ScrollToSelection ()
 
override void Draw (float transitionAlpha, float backgroundTransitionAlpha)
 
override MyGuiControlBase HandleInput ()
 Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More...
 
override void Update ()
 
override void ShowToolTip ()
 
void Sort (bool switchSort=true)
 
void SortByColumn (int columnIdx, SortStateEnum?sortState=null, bool switchSort=true)
 
int FindRow (Row row)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
virtual void Init (MyObjectBuilder_GuiControlBase builder)
 
virtual MyObjectBuilder_GuiControlBase GetObjectBuilder ()
 
virtual MyGuiControlGridDragAndDrop GetDragAndDropHandlingNow ()
 
virtual MyGuiControlBase GetExclusiveInputHandler ()
 
virtual MyGuiControlBase GetMouseOverControl ()
 Returns first control, which has mouse over. More...
 
virtual void HideToolTip ()
 
virtual bool IsMouseOverAnyControl ()
 
virtual bool CheckMouseOver ()
 Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed) More...
 
virtual string GetMouseCursorTexture ()
 
Vector2 GetPositionAbsolute ()
 
Vector2 GetPositionAbsoluteBottomLeft ()
 
Vector2 GetPositionAbsoluteBottomRight ()
 
Vector2 GetPositionAbsoluteCenterLeft ()
 
Vector2 GetPositionAbsoluteCenter ()
 
Vector2 GetPositionAbsoluteTopLeft ()
 
Vector2 GetPositionAbsoluteTopRight ()
 
Vector2 GetSize ()
 
void SetToolTip (MyToolTips toolTip)
 
void SetToolTip (String text)
 
void SetToolTip (MyStringId text)
 
virtual void OnRemoving ()
 Removes various references and clears event handlers. More...
 
void GetElementsUnderCursor (Vector2 position, bool visibleOnly, List< MyGuiControlBase > controls)
 
virtual MyGuiControlBase GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement)
 
override string ToString ()
 

Protected Member Functions

override void AddFolderRow (DirectoryInfo dir)
 
override void OnBackDoubleclicked ()
 
- Protected Member Functions inherited from Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
virtual void AddFileRow (FileInfo file)
 
virtual void AddBackRow ()
 
virtual void OnDirectoryDoubleclicked (DirectoryInfo info)
 
virtual void OnFileDoubleclicked (FileInfo info)
 
bool NotifyDirectoryChanging (string from, string to)
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlTable
override void OnOriginAlignChanged ()
 
override void OnPositionChanged ()
 
override void OnHasHighlightChanged ()
 
override void OnSizeChanged ()
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
 MyGuiControlBase (Vector2?position=null, Vector2?size=null, Vector4?colorMask=null, String toolTip=null, MyGuiCompositeTexture backgroundTexture=null, bool isActiveControl=true, bool canHaveFocus=false, bool allowFocusingElements=false, MyGuiControlHighlightType highlightType=MyGuiControlHighlightType.WHEN_ACTIVE, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)
 
void DrawBackground (float transitionAlpha)
 
void DrawBorder (float transitionAlpha)
 
virtual bool ShouldHaveHighlight ()
 
virtual void OnVisibleChanged ()
 
virtual void OnEnabledChanged ()
 
virtual void OnColorMaskChanged ()
 
MyGuiScreenBase GetTopMostOwnerScreen ()
 
bool IsMouseOverOrKeyboardActive ()
 
virtual void DrawElements (float transitionAlpha, float backgroundTransitionAlpha)
 
MyGuiControlBase HandleInputElements ()
 
virtual void ClearEvents ()
 

Additional Inherited Members

- Public Types inherited from Sandbox.Graphics.GUI.MyGuiControlTable
enum  SortStateEnum { SortStateEnum.Unsorted, SortStateEnum.Ascending, SortStateEnum.Descending }
 
- Static Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlTable
static StyleDefinition GetVisualStyle (MyGuiControlTableStyleEnum style)
 
- Static Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase
static void ReadIfHasValue< T > (ref T target, T?source)
 
static void ReadIfHasValue (ref Color target, Vector4?source)
 
static MyGuiControlBase GetExclusiveInputHandler (MyGuiControls controls)
 
static Color ApplyColorMaskModifiers (Vector4 sourceColorMask, bool enabled, float transitionAlpha)
 Modifies source color mask using transition alpha and color multiplier in case a control is disabled. More...
 
static bool CheckMouseOver (Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
static bool IsPointInside (Vector2 queryPoint, Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign)
 
- Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
readonly MyGuiControls Elements
 
MyGuiCompositeTexture BackgroundTexture
 
Vector4 BorderColor
 
bool BorderEnabled
 
bool DrawWhilePaused
 
bool ShowTooltipWhenDisabled
 
bool IsActiveControl
 There are some controls, that cannot receive any handle input(control panel for example), thus disable them with this. More...
 
MyGuiControlHighlightType HighlightType
 
- Protected Attributes inherited from Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
readonly MyDirectoryChangeCancelEventArgs m_cancelEvent
 
DirectoryInfo m_topMostDir
 
DirectoryInfo m_currentDir
 
Row m_backRow
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlTable
int m_visibleRowIndexOffset
 Index computed from scrollbar. More...
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase
bool m_mouseButtonPressed = false
 
bool m_showToolTip = false
 
Vector2 m_toolTipPosition
 
- Properties inherited from Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
Color FolderCellColor [get, set]
 
MyGuiHighlightTexture FolderCellIconTexture [get, set]
 
MyGuiDrawAlignEnum FolderCellIconAlign [get, set]
 
Color FileCellColor [get, set]
 
MyGuiHighlightTexture FileCellIconTexture [get, set]
 
MyGuiDrawAlignEnum FileCellIconAlign [get, set]
 
Predicate< DirectoryInfo > DirPredicate [get]
 
Predicate< FileInfo > FilePredicate [get]
 
string CurrentDirectory [get, set]
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiControlTable
MyGuiControls Controls [get]
 
MyVScrollbar ScrollBar [get]
 
bool HeaderVisible [get, set]
 
int ColumnsCount [get, set]
 
int SelectedRowIndex [get, set]
 
Row SelectedRow [get, set]
 
int VisibleRowsCount [get, set]
 
float RowHeight [get]
 
MyGuiControlTableStyleEnum VisualStyle [get, set]
 
float TextScale [get]
 
float TextScaleWithLanguage [get]
 
int RowsCount [get]
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiControlBase
float Alpha [get, set]
 
string Name [get, set]
 
IMyGuiControlsOwner Owner [get]
 
MyToolTips Tooltips [get]
 
Vector2 Position [get, set]
 Position of control's center (normalized and relative to parent screen center (not left/top corner!!!)) More...
 
float PositionY [get, set]
 
float PositionX [get, set]
 
Vector2 Size [get, set]
 Size of control (normalized). More...
 
Vector2 MinSize [get, protected set]
 
Vector2 MaxSize [get, protected set]
 
Vector4 ColorMask [get, set]
 
int BorderSize [get, set]
 
bool Enabled [get, set]
 False to disable control, disabled controls are skipped when switching with Tab key etc., look implemented atm. only in MyGuiControlButton. More...
 
MyGuiDrawAlignEnum OriginAlign [get, set]
 
bool Visible [get, set]
 Says whether control is visible. Note that this is not a constant time operation (checks parents, fires events on set). More...
 
bool HasHighlight [get]
 Says whether control is currently highlighted. When control is highlit depends on HighlightType. More...
 
bool HasFocus [get]
 
bool IsMouseOver [get, set]
 
bool CanHaveFocus [get, set]
 
bool AllowFocusingElements [get, set]
 Indicates whether elements can have focus or not. More...
 
object UserData [get, set]
 Specific user data for this control. More...
 
string DebugNamePath [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 
- Events inherited from Sandbox.Gui.DirectoryBrowser.MyGuiControlDirectoryBrowser
Action< MyDirectoryChangeCancelEventArgsDirectoryChanging
 
Action< MyGuiControlDirectoryBrowser, string > DirectoryChanged
 
Action< MyGuiControlDirectoryBrowser, string > FileDoubleClick
 
Action< MyGuiControlDirectoryBrowser, string > DirectoryDoubleclick
 
Action< MyDirectoryChangeCancelEventArgsDirectoryDoubleclicking
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiControlTable
Action< MyGuiControlTable, EventArgsItemDoubleClicked
 
Action< MyGuiControlTable, EventArgsItemRightClicked
 
Action< MyGuiControlTable, EventArgsItemSelected
 
Action< MyGuiControlTable, EventArgsItemConfirmed
 
Action< MyGuiControlTable, int > ColumnClicked
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiControlBase
Action< MyGuiControlBase, NameChangedArgsNameChanged
 
Action< MyGuiControlBaseSizeChanged
 
VisibleChangedDelegate VisibleChanged
 
Action< MyGuiControlBase, bool > FocusChanged
 Called when the control enters or leaves focus. More...
 

Detailed Description

Definition at line 15 of file MyGuiControlSaveBrowser.cs.

Constructor & Destructor Documentation

Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.MyGuiControlSaveBrowser ( )
inline

Definition at line 22 of file MyGuiControlSaveBrowser.cs.

Member Function Documentation

void Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.AccessBackups ( )
inline

Definition at line 71 of file MyGuiControlSaveBrowser.cs.

override void Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.AddFolderRow ( DirectoryInfo  dir)
inlineprotectedvirtual
void Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.ForceRefresh ( )
inline

Definition at line 122 of file MyGuiControlSaveBrowser.cs.

DirectoryInfo Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.GetDirectory ( Row  row)
inline

Definition at line 48 of file MyGuiControlSaveBrowser.cs.

Tuple<string, MyWorldInfo> Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.GetSave ( Row  row)
inline

Definition at line 56 of file MyGuiControlSaveBrowser.cs.

override void Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.OnBackDoubleclicked ( )
inlineprotectedvirtual
override void Sandbox.Game.Screens.Helpers.MyGuiControlSaveBrowser.Refresh ( )
inlinevirtual

The documentation for this class was generated from the following file: