Space Engineers
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Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh Class Reference

Classes

struct  CacheInterval
 
class  CapsuleMesh
 
class  CubeInfo
 
struct  GridInfo
 
class  IcoSphereMesh
 
class  WorldVerticesInfo
 

Public Member Functions

 MyNavigationInputMesh (MyRDPathfinding rdPathfinding, MyPlanet planet, Vector3D center)
 
WorldVerticesInfo GetWorldVertices (float border, Vector3D originPosition, MyOrientedBoundingBoxD obb, List< BoundingBoxD > boundingBoxes, List< MyVoxelMap > trackedEntities)
 Gets the ground vertices and the target grid vertices More...
 
void DebugDraw ()
 
void InvalidateCache (BoundingBoxD box)
 
void RefreshCache ()
 
void Clear ()
 

Detailed Description

Definition at line 23 of file MyNavigationInputMesh.cs.

Constructor & Destructor Documentation

Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.MyNavigationInputMesh ( MyRDPathfinding  rdPathfinding,
MyPlanet  planet,
Vector3D  center 
)
inline

Definition at line 94 of file MyNavigationInputMesh.cs.

Member Function Documentation

void Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.Clear ( )
inline

Definition at line 152 of file MyNavigationInputMesh.cs.

void Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.DebugDraw ( )
inline

Definition at line 120 of file MyNavigationInputMesh.cs.

WorldVerticesInfo Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.GetWorldVertices ( float  border,
Vector3D  originPosition,
MyOrientedBoundingBoxD  obb,
List< BoundingBoxD boundingBoxes,
List< MyVoxelMap trackedEntities 
)
inline

Gets the ground vertices and the target grid vertices

Definition at line 110 of file MyNavigationInputMesh.cs.

void Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.InvalidateCache ( BoundingBoxD  box)
inline

Definition at line 130 of file MyNavigationInputMesh.cs.

void Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.RefreshCache ( )
inline

Definition at line 147 of file MyNavigationInputMesh.cs.


The documentation for this class was generated from the following file: