Space Engineers
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Public Attributes | |
List< Vector3 > | Vertices = new List<Vector3>() |
int | VerticesMaxValue = 0 |
List< int > | Triangles = new List<int>() |
Definition at line 43 of file MyNavigationInputMesh.cs.
List<int> Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.WorldVerticesInfo.Triangles = new List<int>() |
Definition at line 47 of file MyNavigationInputMesh.cs.
List<Vector3> Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.WorldVerticesInfo.Vertices = new List<Vector3>() |
Definition at line 45 of file MyNavigationInputMesh.cs.
int Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.WorldVerticesInfo.VerticesMaxValue = 0 |
Definition at line 46 of file MyNavigationInputMesh.cs.