Space Engineers
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This is the complete list of members for VRage.MyCubeInstanceData, including all inherited members.
BoneRange | VRage.MyCubeInstanceData | |
ColorMaskHSV | VRage.MyCubeInstanceData | |
ComputeBoneOffset(ref Vector4UByte boneIndices, ref Vector4 boneWeights) | VRage.MyCubeInstanceData | inline |
ConstructDeformedCubeInstanceMatrix(ref Vector4UByte boneIndices, ref Vector4 boneWeights, out Matrix localMatrix) | VRage.MyCubeInstanceData | inline |
EnableSkinning | VRage.MyCubeInstanceData | |
GetDenormalizedBone(int index) | VRage.MyCubeInstanceData | inline |
GetPackedBone(int index) | VRage.MyCubeInstanceData | inline |
GetTextureOffset(int index) | VRage.MyCubeInstanceData | inline |
LocalMatrix | VRage.MyCubeInstanceData | |
m_translationAndRot | VRage.MyCubeInstanceData | |
PackedOrthoMatrix | VRage.MyCubeInstanceData | |
RawBones() | VRage.MyCubeInstanceData | inline |
ResetBones() | VRage.MyCubeInstanceData | inline |
SetColorMaskHSV(Vector4 colorMaskHSV) | VRage.MyCubeInstanceData | inline |
SetTextureOffset(Vector2 patternOffset) | VRage.MyCubeInstanceData | inline |
this[int index] | VRage.MyCubeInstanceData | |
Translation | VRage.MyCubeInstanceData |