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Space Engineers
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This is the complete list of members for VRage.MyCubeInstanceData, including all inherited members.
| BoneRange | VRage.MyCubeInstanceData | |
| ColorMaskHSV | VRage.MyCubeInstanceData | |
| ComputeBoneOffset(ref Vector4UByte boneIndices, ref Vector4 boneWeights) | VRage.MyCubeInstanceData | inline |
| ConstructDeformedCubeInstanceMatrix(ref Vector4UByte boneIndices, ref Vector4 boneWeights, out Matrix localMatrix) | VRage.MyCubeInstanceData | inline |
| EnableSkinning | VRage.MyCubeInstanceData | |
| GetDenormalizedBone(int index) | VRage.MyCubeInstanceData | inline |
| GetPackedBone(int index) | VRage.MyCubeInstanceData | inline |
| GetTextureOffset(int index) | VRage.MyCubeInstanceData | inline |
| LocalMatrix | VRage.MyCubeInstanceData | |
| m_translationAndRot | VRage.MyCubeInstanceData | |
| PackedOrthoMatrix | VRage.MyCubeInstanceData | |
| RawBones() | VRage.MyCubeInstanceData | inline |
| ResetBones() | VRage.MyCubeInstanceData | inline |
| SetColorMaskHSV(Vector4 colorMaskHSV) | VRage.MyCubeInstanceData | inline |
| SetTextureOffset(Vector2 patternOffset) | VRage.MyCubeInstanceData | inline |
| this[int index] | VRage.MyCubeInstanceData | |
| Translation | VRage.MyCubeInstanceData |
1.8.8