Space Engineers
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VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice Interface Reference
Inheritance diagram for VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice:
VRage.Render11.LightingStage.Shadows.Internal.MyCascadeShadowMapSlice

Public Member Functions

void SetVolume (Matrix matrixWorldToShadowSpace)
 

Properties

bool IsUpdated [get, set]
 
MatrixD MatrixWorldToShadowSpace [get]
 
MatrixD MatrixShadowToWorldSpace [get]
 
Matrix MatrixWorldAt0ToShadowSpace [get]
 
Matrix MatrixShadowToWorldAt0Space [get]
 

Detailed Description

Definition at line 13 of file MyCascadeShadowMap.cs.

Member Function Documentation

void VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.SetVolume ( Matrix  matrixWorldToShadowSpace)

Property Documentation

bool VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.IsUpdated
getset

Definition at line 15 of file MyCascadeShadowMap.cs.

Matrix VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.MatrixShadowToWorldAt0Space
get

Definition at line 19 of file MyCascadeShadowMap.cs.

MatrixD VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.MatrixShadowToWorldSpace
get

Definition at line 17 of file MyCascadeShadowMap.cs.

Matrix VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.MatrixWorldAt0ToShadowSpace
get

Definition at line 18 of file MyCascadeShadowMap.cs.

MatrixD VRage.Render11.LightingStage.Shadows.ICascadeShadowMapSlice.MatrixWorldToShadowSpace
get

Definition at line 16 of file MyCascadeShadowMap.cs.


The documentation for this interface was generated from the following file: