Definition at line 156 of file MyInstanceComponent.cs.
MatrixD VRage.Render11.GeometryStage2.Instancing.ITransformStrategy.GetCoreMatrixD |
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Vector3D VRage.Render11.GeometryStage2.Instancing.ITransformStrategy.GetCoreTranslation |
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void VRage.Render11.GeometryStage2.Instancing.ITransformStrategy.GetMatrixCols |
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int |
nInstance, |
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out Vector4 |
col0, |
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out Vector4 |
col1, |
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out Vector4 |
col2 |
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) |
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void VRage.Render11.GeometryStage2.Instancing.ITransformStrategy.SetCoreMatrix |
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MatrixD |
matrix | ) |
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int VRage.Render11.GeometryStage2.Instancing.ITransformStrategy.Count |
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get |
The documentation for this interface was generated from the following file: