Definition at line 167 of file MyInstanceComponent.cs.
MatrixD VRage.Render11.GeometryStage2.Instancing.MySingleTransformStrategy.GetCoreMatrixD |
( |
| ) |
|
|
inline |
Vector3D VRage.Render11.GeometryStage2.Instancing.MySingleTransformStrategy.GetCoreTranslation |
( |
| ) |
|
|
inline |
void VRage.Render11.GeometryStage2.Instancing.MySingleTransformStrategy.GetMatrixCols |
( |
int |
nInstance, |
|
|
out Vector4 |
col0, |
|
|
out Vector4 |
col1, |
|
|
out Vector4 |
col2 |
|
) |
| |
|
inline |
void VRage.Render11.GeometryStage2.Instancing.MySingleTransformStrategy.SetCoreMatrix |
( |
MatrixD |
worldMatrix | ) |
|
|
inline |
int VRage.Render11.GeometryStage2.Instancing.MySingleTransformStrategy.Count |
|
get |
The documentation for this class was generated from the following file: