Space Engineers
|
When creating a new aggregate component type, derive from this interface so that you can use extension methods AddComponent and RemoveComponent More...
Public Member Functions | |
void | AfterComponentAdd (MyComponentBase component) |
void | BeforeComponentRemove (MyComponentBase component) |
Properties | |
MyAggregateComponentList | ChildList [get] |
MyComponentContainer | ContainerBase [get] |
When creating a new aggregate component type, derive from this interface so that you can use extension methods AddComponent and RemoveComponent
Definition at line 11 of file IMyComponentAggregate.cs.
void VRage.Game.Components.IMyComponentAggregate.AfterComponentAdd | ( | MyComponentBase | component | ) |
void VRage.Game.Components.IMyComponentAggregate.BeforeComponentRemove | ( | MyComponentBase | component | ) |
|
get |
Definition at line 17 of file IMyComponentAggregate.cs.
|
get |
Definition at line 18 of file IMyComponentAggregate.cs.