Definition at line 96 of file IMyComponentAggregate.cs.
void VRage.Game.Components.MyAggregateComponentList.AddComponent |
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MyComponentBase |
component | ) |
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inline |
bool VRage.Game.Components.MyAggregateComponentList.Contains |
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MyComponentBase |
component | ) |
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inline |
int VRage.Game.Components.MyAggregateComponentList.GetComponentIndex |
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MyComponentBase |
component | ) |
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inline |
bool VRage.Game.Components.MyAggregateComponentList.RemoveComponent |
( |
MyComponentBase |
component | ) |
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inline |
void VRage.Game.Components.MyAggregateComponentList.RemoveComponentAt |
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int |
index | ) |
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inline |
The documentation for this class was generated from the following file: