Space Engineers
Public Member Functions | Properties | List of all members
VRage.Game.Components.MyAggregateComponentList Class Reference

Public Member Functions

void AddComponent (MyComponentBase component)
 
void RemoveComponentAt (int index)
 
int GetComponentIndex (MyComponentBase component)
 
bool RemoveComponent (MyComponentBase component)
 
bool Contains (MyComponentBase component)
 

Properties

ListReader< MyComponentBaseReader [get]
 

Detailed Description

Definition at line 96 of file IMyComponentAggregate.cs.

Member Function Documentation

void VRage.Game.Components.MyAggregateComponentList.AddComponent ( MyComponentBase  component)
inline

Definition at line 101 of file IMyComponentAggregate.cs.

bool VRage.Game.Components.MyAggregateComponentList.Contains ( MyComponentBase  component)
inline

Definition at line 145 of file IMyComponentAggregate.cs.

int VRage.Game.Components.MyAggregateComponentList.GetComponentIndex ( MyComponentBase  component)
inline

Definition at line 111 of file IMyComponentAggregate.cs.

bool VRage.Game.Components.MyAggregateComponentList.RemoveComponent ( MyComponentBase  component)
inline

Definition at line 116 of file IMyComponentAggregate.cs.

void VRage.Game.Components.MyAggregateComponentList.RemoveComponentAt ( int  index)
inline

Definition at line 106 of file IMyComponentAggregate.cs.

Property Documentation

ListReader<MyComponentBase> VRage.Game.Components.MyAggregateComponentList.Reader
get

Definition at line 99 of file IMyComponentAggregate.cs.


The documentation for this class was generated from the following file: