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void | GetBlocks (List< IMyTerminalBlock > blocks) |
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void | GetBlockGroups (List< IMyBlockGroup > blockGroups) |
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void | GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null) |
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void | SearchBlocksOfName (string name, List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null) |
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new IMyTerminalBlock | GetBlockWithName (string name) |
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new IMyBlockGroup | GetBlockGroupWithName (string name) |
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Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyGridTerminalSystem |
void | GetBlocks (List< IMyTerminalBlock > blocks) |
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void | GetBlockGroups (List< IMyBlockGroup > blockGroups, Func< IMyBlockGroup, bool > collect=null) |
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void | GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null) |
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void | GetBlocksOfType< T > (List< T > blocks, Func< T, bool > collect=null) |
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void | SearchBlocksOfName (string name, List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null) |
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IMyTerminalBlock | GetBlockWithId (long id) |
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void | GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null) |
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Definition at line 7 of file IMyGridTerminalSystem.cs.
void Sandbox.ModAPI.IMyGridTerminalSystem.GetBlockGroups |
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List< IMyBlockGroup > |
blockGroups | ) |
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new IMyBlockGroup Sandbox.ModAPI.IMyGridTerminalSystem.GetBlockGroupWithName |
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string |
name | ) |
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void Sandbox.ModAPI.IMyGridTerminalSystem.GetBlocks |
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List< IMyTerminalBlock > |
blocks | ) |
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new IMyTerminalBlock Sandbox.ModAPI.IMyGridTerminalSystem.GetBlockWithName |
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string |
name | ) |
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The documentation for this interface was generated from the following file: