Space Engineers
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Sandbox.ModAPI.IMyBlockGroup Interface Reference
Inheritance diagram for Sandbox.ModAPI.IMyBlockGroup:
Sandbox.ModAPI.Ingame.IMyBlockGroup Sandbox.Game.GameSystems.MyBlockGroup

Public Member Functions

void GetBlocks (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
void GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
- Public Member Functions inherited from Sandbox.ModAPI.Ingame.IMyBlockGroup
void GetBlocks (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
void GetBlocksOfType< T > (List< IMyTerminalBlock > blocks, Func< IMyTerminalBlock, bool > collect=null)
 
void GetBlocksOfType< T > (List< T > blocks, Func< T, bool > collect=null)
 

Additional Inherited Members

- Properties inherited from Sandbox.ModAPI.Ingame.IMyBlockGroup
string Name [get]
 
IMyCubeGrid CubeGrid [get]
 
List< IMyTerminalBlockBlocks [get]
 
String Name [get]
 

Detailed Description

Definition at line 9 of file IMyBlockGroup.cs.

Member Function Documentation

void Sandbox.ModAPI.IMyBlockGroup.GetBlocks ( List< IMyTerminalBlock blocks,
Func< IMyTerminalBlock, bool >  collect = null 
)
void Sandbox.ModAPI.IMyBlockGroup.GetBlocksOfType< T > ( List< IMyTerminalBlock blocks,
Func< IMyTerminalBlock, bool >  collect = null 
)
Type Constraints
T :class 

The documentation for this interface was generated from the following file: