Space Engineers
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Public Member Functions | |
Vector3 | GetWorldGravity (Vector3D worldPoint) |
bool | IsPositionInRange (Vector3D worldPoint) |
float | GetGravityMultiplier (Vector3D worldPoint) |
Properties | |
bool | IsWorking [get] |
Definition at line 9 of file IMyGravityProvider.cs.
float Sandbox.Game.Entities.IMyGravityProvider.GetGravityMultiplier | ( | Vector3D | worldPoint | ) |
Implemented in SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorSphere, SpaceEngineers.Game.Entities.Blocks.MyGravityGenerator, Sandbox.Game.Entities.MySphericalNaturalGravityComponent, SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorBase, Sandbox.Game.SessionComponents.MyUniformGravityProviderComponent, and Sandbox.Game.Entities.MyGravityProviderComponent.
bool Sandbox.Game.Entities.IMyGravityProvider.IsPositionInRange | ( | Vector3D | worldPoint | ) |
Implemented in SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorSphere, SpaceEngineers.Game.Entities.Blocks.MyGravityGenerator, Sandbox.Game.Entities.MySphericalNaturalGravityComponent, SpaceEngineers.Game.Entities.Blocks.MyGravityGeneratorBase, Sandbox.Game.SessionComponents.MyUniformGravityProviderComponent, and Sandbox.Game.Entities.MyGravityProviderComponent.
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get |
Definition at line 12 of file IMyGravityProvider.cs.