Space Engineers
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An Keyframe extends rotation and translation of the bone by specifying time of the event. More...
Public Attributes | |
double | Time = 0 |
double | InvTimeDiff |
Public Attributes inherited from VRageRender.Animations.MyAnimationClip.BoneState | |
Quaternion | Rotation = Quaternion.Identity |
Vector3 | Translation |
An Keyframe extends rotation and translation of the bone by specifying time of the event.
Beware, this class is used also in MWM builder and changing it to struct may cause problems during MWM generation.
Definition at line 31 of file MyAnimationClip.cs.
double VRageRender.Animations.MyAnimationClip.Keyframe.InvTimeDiff |
Definition at line 34 of file MyAnimationClip.cs.
double VRageRender.Animations.MyAnimationClip.Keyframe.Time = 0 |
Definition at line 33 of file MyAnimationClip.cs.