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VRageRender.Animations.MyAnimationClip.BoneState Class Reference

BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well. More...

Inheritance diagram for VRageRender.Animations.MyAnimationClip.BoneState:
VRageRender.Animations.MyAnimationClip.Keyframe

Public Attributes

Quaternion Rotation = Quaternion.Identity
 
Vector3 Translation
 

Detailed Description

BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well.

Definition at line 21 of file MyAnimationClip.cs.

Member Data Documentation

Quaternion VRageRender.Animations.MyAnimationClip.BoneState.Rotation = Quaternion.Identity

Definition at line 23 of file MyAnimationClip.cs.

Vector3 VRageRender.Animations.MyAnimationClip.BoneState.Translation

Definition at line 24 of file MyAnimationClip.cs.


The documentation for this class was generated from the following file: