Space Engineers
|
BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well. More...
Public Attributes | |
Quaternion | Rotation = Quaternion.Identity |
Vector3 | Translation |
BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well.
Definition at line 21 of file MyAnimationClip.cs.
Quaternion VRageRender.Animations.MyAnimationClip.BoneState.Rotation = Quaternion.Identity |
Definition at line 23 of file MyAnimationClip.cs.
Vector3 VRageRender.Animations.MyAnimationClip.BoneState.Translation |
Definition at line 24 of file MyAnimationClip.cs.