Space Engineers
Public Member Functions | Properties | List of all members
VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxFunctionNode Class Reference
Inheritance diagram for VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxFunctionNode:
VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode

Public Member Functions

 MyVisualSyntaxFunctionNode (MyObjectBuilder_ScriptNode ob, Type scriptBaseType)
 
- Public Member Functions inherited from VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
override int GetHashCode ()
 Method that is needed for Hashing purposes. Id should be a unique identifier within a graph. More...
 
IEnumerable< MyVisualSyntaxNodeGetSequenceDependentOutputs ()
 

Properties

UsingDirectiveSyntax Using [get]
 
new MyObjectBuilder_FunctionScriptNode ObjectBuilder [get]
 
- Properties inherited from VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
bool Preprocessed [get, set]
 Tells if the node was already preprocessed. (default value is false) More...
 
MyObjectBuilder_ScriptNode ObjectBuilder [get]
 Data container getter. More...
 

Additional Inherited Members

- Protected Member Functions inherited from VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
MyVisualSyntaxNode TryRegisterNode (int nodeID, List< MyVisualSyntaxNode > collection)
 Tries to put the node of id into collection. More...
 
- Static Protected Member Functions inherited from VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
static MyVisualSyntaxNode CommonParent (IEnumerable< MyVisualSyntaxNode > nodes)
 
- Protected Attributes inherited from VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxNode
MyObjectBuilder_ScriptNode m_objectBuilder
 Data container; More...
 

Detailed Description

Definition at line 13 of file MyVisualSyntaxFunctionNode.cs.

Constructor & Destructor Documentation

VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxFunctionNode.MyVisualSyntaxFunctionNode ( MyObjectBuilder_ScriptNode  ob,
Type  scriptBaseType 
)
inline

Definition at line 35 of file MyVisualSyntaxFunctionNode.cs.

Property Documentation

new MyObjectBuilder_FunctionScriptNode VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxFunctionNode.ObjectBuilder
get

Definition at line 31 of file MyVisualSyntaxFunctionNode.cs.

UsingDirectiveSyntax VRage.Game.VisualScripting.ScriptBuilder.Nodes.MyVisualSyntaxFunctionNode.Using
get

Definition at line 28 of file MyVisualSyntaxFunctionNode.cs.


The documentation for this class was generated from the following file: