Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour:
VRage.Game.ObjectBuilders.AI.MyObjectBuilder_AutomaticBehaviour VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string CurrentPreset = ""
 
bool AlternativebehaviorSwitched = false
 
SerializableVector3D ReturnPosition = new SerializableVector3D()
 
bool CanSkipWaypoint = true
 
- Public Attributes inherited from VRage.Game.ObjectBuilders.AI.MyObjectBuilder_AutomaticBehaviour
bool NeedUpdate = true
 
bool IsActive = true
 
bool CollisionAvoidance = true
 
int PlayerPriority = 10
 
float MaxPlayerDistance = 10000f
 
bool CycleWaypoints = false
 
long CurrentTarget = 0
 
List< DroneTargetSerializableTargetList = null
 
List< long > WaypointList = null
 
TargetPrioritization PrioritizationStyle = TargetPrioritization.PriorityRandom
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 5 of file MyObjectBuilder_DroneStrafeBehaviour.cs.

Member Data Documentation

bool VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour.AlternativebehaviorSwitched = false

Definition at line 8 of file MyObjectBuilder_DroneStrafeBehaviour.cs.

bool VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour.CanSkipWaypoint = true

Definition at line 10 of file MyObjectBuilder_DroneStrafeBehaviour.cs.

string VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour.CurrentPreset = ""

Definition at line 7 of file MyObjectBuilder_DroneStrafeBehaviour.cs.

SerializableVector3D VRage.Game.ObjectBuilders.AI.MyObjectBuilder_DroneStrafeBehaviour.ReturnPosition = new SerializableVector3D()

Definition at line 9 of file MyObjectBuilder_DroneStrafeBehaviour.cs.


The documentation for this class was generated from the following file: