Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_WorldGeneratorOperation Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_WorldGeneratorOperation:
VRage.ObjectBuilders.MyObjectBuilder_Base Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_GenerateStatues Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_GenerateTerrain Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_TestTrees Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_WorldFromMaps Medieval.ObjectBuilders.MyObjectBuilder_WorldGeneratorOperation_WorldFromSave VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddObjectsPrefab VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddPlanetPrefab VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab VRage.Game.MyObjectBuilder_WorldGeneratorOperation_CreatePlanet VRage.Game.MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab

Public Attributes

string FactionTag = null
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 194 of file MyObjectBuilder_ScenarioDefinition.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_WorldGeneratorOperation.FactionTag = null

Definition at line 197 of file MyObjectBuilder_ScenarioDefinition.cs.


The documentation for this class was generated from the following file: