Space Engineers
|
Public Attributes | |
MyObjectBuilder_Checkpoint | Checkpoint |
MyObjectBuilder_Sector | Sector |
SerializableDictionary< string, byte[]> | VoxelMaps |
List< BoundingBoxD > | Clusters |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_World.cs.
MyObjectBuilder_Checkpoint VRage.Game.MyObjectBuilder_World.Checkpoint |
Definition at line 14 of file MyObjectBuilder_World.cs.
List<BoundingBoxD> VRage.Game.MyObjectBuilder_World.Clusters |
Definition at line 22 of file MyObjectBuilder_World.cs.
MyObjectBuilder_Sector VRage.Game.MyObjectBuilder_World.Sector |
Definition at line 17 of file MyObjectBuilder_World.cs.
SerializableDictionary<string, byte[]> VRage.Game.MyObjectBuilder_World.VoxelMaps |
Definition at line 20 of file MyObjectBuilder_World.cs.