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Space Engineers
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Public Attributes | |
| MyObjectBuilder_Checkpoint | Checkpoint |
| MyObjectBuilder_Sector | Sector |
| SerializableDictionary< string, byte[]> | VoxelMaps |
| List< BoundingBoxD > | Clusters |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| bool | ShouldSerializeSubtypeId () |
| void | Save (string filepath) |
| virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| MyStringHash | SubtypeId [get] |
| string | SubtypeName [get, set] |
| MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_World.cs.
| MyObjectBuilder_Checkpoint VRage.Game.MyObjectBuilder_World.Checkpoint |
Definition at line 14 of file MyObjectBuilder_World.cs.
| List<BoundingBoxD> VRage.Game.MyObjectBuilder_World.Clusters |
Definition at line 22 of file MyObjectBuilder_World.cs.
| MyObjectBuilder_Sector VRage.Game.MyObjectBuilder_World.Sector |
Definition at line 17 of file MyObjectBuilder_World.cs.
| SerializableDictionary<string, byte[]> VRage.Game.MyObjectBuilder_World.VoxelMaps |
Definition at line 20 of file MyObjectBuilder_World.cs.
1.8.8