Space Engineers
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Public Attributes | |
float | SunAzimuth |
float | SunElevation |
float | SunIntensity |
float | FogMultiplier |
float | FogDensity |
SerializableVector3 | FogColor |
SerializableDefinitionId | EnvironmentDefinition = new SerializableDefinitionId(typeof(MyObjectBuilder_EnvironmentDefinition), "Default") |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 8 of file MyObjectBuilder_Environment.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_EnvironmentSettings.EnvironmentDefinition = new SerializableDefinitionId(typeof(MyObjectBuilder_EnvironmentDefinition), "Default") |
Definition at line 29 of file MyObjectBuilder_Environment.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_EnvironmentSettings.FogColor |
Definition at line 26 of file MyObjectBuilder_Environment.cs.
float VRage.Game.MyObjectBuilder_EnvironmentSettings.FogDensity |
Definition at line 23 of file MyObjectBuilder_Environment.cs.
float VRage.Game.MyObjectBuilder_EnvironmentSettings.FogMultiplier |
Definition at line 20 of file MyObjectBuilder_Environment.cs.
float VRage.Game.MyObjectBuilder_EnvironmentSettings.SunAzimuth |
Definition at line 11 of file MyObjectBuilder_Environment.cs.
float VRage.Game.MyObjectBuilder_EnvironmentSettings.SunElevation |
Definition at line 14 of file MyObjectBuilder_Environment.cs.
float VRage.Game.MyObjectBuilder_EnvironmentSettings.SunIntensity |
Definition at line 17 of file MyObjectBuilder_Environment.cs.