Space Engineers
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Public Attributes | |
string | VolumeCurve |
float | Duration |
MyAudioEffect.FilterType | Filter = MyAudioEffect.FilterType.None |
float | Frequency = 1 |
bool | StopAfter |
float | Q = 1 |
Definition at line 21 of file MyObjectBuilder_EffectDefinition.cs.
float VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.Duration |
Definition at line 26 of file MyObjectBuilder_EffectDefinition.cs.
MyAudioEffect.FilterType VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.Filter = MyAudioEffect.FilterType.None |
Definition at line 28 of file MyObjectBuilder_EffectDefinition.cs.
float VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.Frequency = 1 |
Definition at line 30 of file MyObjectBuilder_EffectDefinition.cs.
float VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.Q = 1 |
Definition at line 34 of file MyObjectBuilder_EffectDefinition.cs.
bool VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.StopAfter |
Definition at line 32 of file MyObjectBuilder_EffectDefinition.cs.
string VRage.Game.MyObjectBuilder_AudioEffectDefinition.SoundEffect.VolumeCurve |
Definition at line 24 of file MyObjectBuilder_EffectDefinition.cs.