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Public Member Functions | Properties | List of all members
VRage.Game.Components.Session.MySessionComponentScriptSharedStorage Class Reference
Inheritance diagram for VRage.Game.Components.Session.MySessionComponentScriptSharedStorage:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Public Member Functions

override void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
override MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
bool Write (string variableName, int value, bool @static=false)
 
bool Write (string variableName, long value, bool @static=false)
 
bool Write (string variableName, bool value, bool @static=false)
 
bool Write (string variableName, float value, bool @static=false)
 
bool Write (string variableName, string value, bool @static=false)
 
bool Write (string variableName, Vector3D value, bool @static=false)
 
int ReadInt (string variableName)
 
long ReadLong (string variableName)
 
float ReadFloat (string variableName)
 
string ReadString (string variableName)
 
Vector3D ReadVector3D (string variableName)
 
bool ReadBool (string variableName)
 
- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual bool UpdatedBeforeInit ()
 
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual void InitFromDefinition (MySessionComponentDefinition definition)
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void LoadData ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void UpdateBeforeSimulation ()
 
virtual void Simulate ()
 
virtual void UpdateAfterSimulation ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
virtual void HandleInput ()
 
override string ToString ()
 

Properties

static MySessionComponentScriptSharedStorage Instance [get]
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Additional Inherited Members

- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 
- Protected Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual void UnloadData ()
 

Detailed Description

Definition at line 8 of file MySessionComponentScriptSharedStorage.cs.

Member Function Documentation

override MyObjectBuilder_SessionComponent VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.GetObjectBuilder ( )
inlinevirtual
override void VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Init ( MyObjectBuilder_SessionComponent  sessionComponent)
inlinevirtual
bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadBool ( string  variableName)
inline

Definition at line 226 of file MySessionComponentScriptSharedStorage.cs.

float VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadFloat ( string  variableName)
inline

Definition at line 196 of file MySessionComponentScriptSharedStorage.cs.

int VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadInt ( string  variableName)
inline

Definition at line 176 of file MySessionComponentScriptSharedStorage.cs.

long VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadLong ( string  variableName)
inline

Definition at line 186 of file MySessionComponentScriptSharedStorage.cs.

string VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadString ( string  variableName)
inline

Definition at line 206 of file MySessionComponentScriptSharedStorage.cs.

Vector3D VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.ReadVector3D ( string  variableName)
inline

Definition at line 216 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
int  value,
bool @  static = false 
)
inline

Definition at line 38 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
long  value,
bool @  static = false 
)
inline

Definition at line 61 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
bool  value,
bool @  static = false 
)
inline

Definition at line 84 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
float  value,
bool @  static = false 
)
inline

Definition at line 107 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
string  value,
bool @  static = false 
)
inline

Definition at line 130 of file MySessionComponentScriptSharedStorage.cs.

bool VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Write ( string  variableName,
Vector3D  value,
bool @  static = false 
)
inline

Definition at line 153 of file MySessionComponentScriptSharedStorage.cs.

Property Documentation

MySessionComponentScriptSharedStorage VRage.Game.Components.Session.MySessionComponentScriptSharedStorage.Instance
staticget

Definition at line 13 of file MySessionComponentScriptSharedStorage.cs.


The documentation for this class was generated from the following file: