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Space Engineers
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Public Member Functions | |
| MyHudNotification (MyStringId text=default(MyStringId), int disappearTimeMs=2500, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Normal) | |
Public Member Functions inherited from Sandbox.Game.Gui.MyHudNotificationBase | |
| MyHudNotificationBase (int disapearTimeMs, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Normal) | |
| void | SetTextDirty () |
| string | GetText () |
| object[] | GetTextFormatArguments () |
| void | SetTextFormatArguments (params object[] arguments) |
| void | AddAliveTime (int timeStep) |
| void | ResetAliveTime () |
| virtual void | BeforeAdd () |
| virtual void | BeforeRemove () |
Protected Member Functions | |
| override string | GetOriginalText () |
Properties | |
| MyStringId | Text [get, set] |
Properties inherited from VRage.Game.ModAPI.IMyHudNotification | |
| string | Text [get, set] |
| Get or set the notification text. Setting the text will immediatly update it if the notification is shown. More... | |
| string | Font [get, set] |
| Get or set the font for this notification. Setting it will immediatly update it if the notification is shown. More... | |
| int | AliveTime [get, set] |
| Get or set the time for the notification to be shown, in miliseconds. More... | |
Properties inherited from Sandbox.Game.Gui.MyHudNotificationBase | |
| bool | IsControlsHint [get] |
| bool | Alive [get] |
Additional Inherited Members | |
Public Attributes inherited from Sandbox.Game.Gui.MyHudNotificationBase | |
| int | m_lifespanMs |
| MyNotificationLevel | Level = MyNotificationLevel.Normal |
| readonly int | Priority |
| string | Font |
Static Public Attributes inherited from Sandbox.Game.Gui.MyHudNotificationBase | |
| static readonly int | INFINITE = 0 |
Definition at line 161 of file MyHudNotification.cs.
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inline |
Definition at line 182 of file MyHudNotification.cs.
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inlineprotectedvirtual |
Implements Sandbox.Game.Gui.MyHudNotificationBase.
Definition at line 195 of file MyHudNotification.cs.
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getset |
Definition at line 167 of file MyHudNotification.cs.
1.8.8