Space Engineers
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Sandbox.Engine.Voxels.MyPrecalcComponent Class Reference
Inheritance diagram for Sandbox.Engine.Voxels.MyPrecalcComponent:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Public Member Functions

override void LoadData ()
 
override bool UpdatedBeforeInit ()
 
override void UpdateBeforeSimulation ()
 
override void UpdateAfterSimulation ()
 
- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual void InitFromDefinition (MySessionComponentDefinition definition)
 
virtual void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
virtual MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void Simulate ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
virtual void HandleInput ()
 
override string ToString ()
 

Static Public Member Functions

static void EnqueueBack (MyPrecalcJob job)
 
static void AssertUpdateThread ()
 

Protected Member Functions

override void UnloadData ()
 

Properties

static IMyIsoMesher IsoMesher [get]
 
static new bool Loaded [get]
 
static int InvalidatedRangeInflate [get]
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Additional Inherited Members

- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 

Detailed Description

Definition at line 35 of file MyPrecalcComponent.cs.

Member Function Documentation

static void Sandbox.Engine.Voxels.MyPrecalcComponent.AssertUpdateThread ( )
inlinestatic

Definition at line 114 of file MyPrecalcComponent.cs.

static void Sandbox.Engine.Voxels.MyPrecalcComponent.EnqueueBack ( MyPrecalcJob  job)
inlinestatic

Definition at line 89 of file MyPrecalcComponent.cs.

override void Sandbox.Engine.Voxels.MyPrecalcComponent.LoadData ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 119 of file MyPrecalcComponent.cs.

override void Sandbox.Engine.Voxels.MyPrecalcComponent.UnloadData ( )
inlineprotectedvirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 299 of file MyPrecalcComponent.cs.

override void Sandbox.Engine.Voxels.MyPrecalcComponent.UpdateAfterSimulation ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 279 of file MyPrecalcComponent.cs.

override void Sandbox.Engine.Voxels.MyPrecalcComponent.UpdateBeforeSimulation ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 152 of file MyPrecalcComponent.cs.

override bool Sandbox.Engine.Voxels.MyPrecalcComponent.UpdatedBeforeInit ( )
inlinevirtual

Reimplemented from VRage.Game.Components.MySessionComponentBase.

Definition at line 135 of file MyPrecalcComponent.cs.

Property Documentation

int Sandbox.Engine.Voxels.MyPrecalcComponent.InvalidatedRangeInflate
staticget

Definition at line 85 of file MyPrecalcComponent.cs.

IMyIsoMesher Sandbox.Engine.Voxels.MyPrecalcComponent.IsoMesher
staticget

Definition at line 42 of file MyPrecalcComponent.cs.

new bool Sandbox.Engine.Voxels.MyPrecalcComponent.Loaded
staticget

Definition at line 80 of file MyPrecalcComponent.cs.


The documentation for this class was generated from the following file: